Jason Gosling
Moby ID: 24115
Credits (41 credits on 25 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
2D scrolling | |
---|---|
Bubba 'N' Stix (1994, Amiga CD32) | Testing |
Wonder Dog (1993, Amiga) | End Code |
3rd-person (Other) | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Rio (2011, Wii) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Beijing 2008 (2008, Xbox 360) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Engine Team |
Predator: Concrete Jungle (2005, PlayStation 2) | Game Programming |
Action | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Crackdown 3 (2019, Xbox One) | Code Leads |
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
Rio (2011, Wii) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Engine Team |
Predator: Concrete Jungle (2005, PlayStation 2) | Game Programming |
Tomb Raider (2003, N-Gage) | Programmers |
007: Nightfire (2002, Xbox) | Programming |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Tomb Raider: Gold (1998, DOS) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Skeleton Krew (1995, Amiga) | Game Design |
Bubba 'N' Stix (1994, Amiga CD32) | Testing |
Blastar (1993, Amiga) | Alien Coding |
Wonder Dog (1993, Amiga) | End Code |
Africa | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Tomb Raider (2003, N-Gage) | Programmers |
Tomb Raider: Gold (1998, DOS) | Programmers |
Asia | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Behind view | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Crackdown 3 (2019, Xbox One) | Code Leads |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Tomb Raider (2003, N-Gage) | Programmers |
007: Nightfire (2002, Xbox) | Programming |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Tomb Raider: Gold (1998, DOS) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Board game | |
---|---|
Rio (2011, Wii) | Core Technology |
China (Ancient / Imperial) | |
---|---|
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Compilation | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Diagonal-down | |
---|---|
Skeleton Krew (1995, Amiga) | Game Design |
Direct control | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Crackdown 3 (2019, Xbox One) | Code Leads |
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
Predator: Concrete Jungle (2005, PlayStation 2) | Game Programming |
Tomb Raider (2003, N-Gage) | Programmers |
007: Nightfire (2002, Xbox) | Programming |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Tomb Raider: Gold (1998, DOS) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Europe | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Tomb Raider (2003, N-Gage) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Fantasy | |
---|---|
Crackdown 3 (2019, Xbox One) | Code Leads |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Health / nutrition | |
---|---|
Xbox Fitness (2013, Xbox One) | Programming Team |
Isometric | |
---|---|
Skeleton Krew (1995, Amiga) | Game Design |
Licensed | |
---|---|
Xbox Fitness (2013, Xbox One) | Programming Team |
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
Rio (2011, Wii) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Beijing 2008 (2008, Xbox 360) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Engine Team |
Predator: Concrete Jungle (2005, PlayStation 2) | Game Programming |
007: Nightfire (2002, Xbox) | Programming |
Mini-games | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Motion control | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
North America | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Oceania | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Olympiad / mixed sports | |
---|---|
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Beijing 2008 (2008, Xbox 360) | Core Technology |
Platform | |
---|---|
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Engine Team |
Tomb Raider (2003, N-Gage) | Programmers |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Tomb Raider: Gold (1998, DOS) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Bubba 'N' Stix (1994, Amiga CD32) | Testing |
Wonder Dog (1993, Amiga) | End Code |
Puzzle elements | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Engine Team |
Tomb Raider (2003, N-Gage) | Programmers |
Tomb Raider II: Gold (1999, Windows) | Programmers |
Tomb Raider: Gold (1998, DOS) | Programmers |
Tomb Raider II (1997, PlayStation) | Programmers |
Bubba 'N' Stix (1994, Amiga CD32) | Testing |
Quick Time Events (QTEs) | |
---|---|
GoldenEye 007 (2010, Wii) | Core Technology |
Racing / Driving | |
---|---|
GoldenEye 007 (2010, Wii) | Core Technology |
007: Nightfire (2002, Xbox) | Programming |
Sandbox / open world | |
---|---|
Crackdown 3 (2019, Xbox One) | Code Leads |
Sci-fi / futuristic | |
---|---|
Predator: Concrete Jungle (2005, PlayStation 2) | Game Programming |
Skeleton Krew (1995, Amiga) | Game Design |
Blastar (1993, Amiga) | Alien Coding |
Shooter | |
---|---|
Tomb Raider Iā¢IIā¢III: Remastered (2024, Windows) | Programmers |
Crackdown 3 (2019, Xbox One) | Code Leads |
007: Legends (2012, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
007: Nightfire (2002, Xbox) | Programming |
Skeleton Krew (1995, Amiga) | Game Design |
Blastar (1993, Amiga) | Alien Coding |
Side view | |
---|---|
Bubba 'N' Stix (1994, Amiga CD32) | Testing |
Blastar (1993, Amiga) | Alien Coding |
Wonder Dog (1993, Amiga) | End Code |
South America | |
---|---|
Tomb Raider (2003, N-Gage) | Programmers |
Sports | |
---|---|
Xbox Fitness (2013, Xbox One) | Programming Team |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Beijing 2008 (2008, Xbox 360) | Core Technology |
Spy / espionage | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
007: Nightfire (2002, Xbox) | Programming |
Stealth | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
Top-down | |
---|---|
Blastar (1993, Amiga) | Alien Coding |
Voice control | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |