Adam Gascoine
aka:
Adam Gascione
Moby ID: 250062
Credits (46 credits on 15 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Doom Eternal (2020, Windows) | Writing |
GTFO (2019, Windows) | 10 Chambers |
Doom (2016, Windows) | Writer |
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
007: Quantum of Solace (2008, Wii) | Design Directors |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Action | |
---|---|
Doom Eternal (2020, Windows) | Writing |
GTFO (2019, Windows) | 10 Chambers |
Doom (2016, Windows) | Writer |
Uncharted 4: A Thief's End (2016, PlayStation 4) | Special Thanks |
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
007: Quantum of Solace (2008, Wii) | Design Directors |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Add-on | |
---|---|
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
Africa | |
---|---|
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Asia | |
---|---|
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Behind view | |
---|---|
Uncharted 4: A Thief's End (2016, PlayStation 4) | Special Thanks |
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
007: Quantum of Solace (2008, Wii) | Design Directors |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Cold War | |
---|---|
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Compilation | |
---|---|
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
Contemporary | |
---|---|
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Diagonal-down | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Direct control | |
---|---|
Doom Eternal (2020, Windows) | Writing |
GTFO (2019, Windows) | 10 Chambers |
Doom (2016, Windows) | Writer |
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
007: Quantum of Solace (2008, Wii) | Design Directors |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Europe | |
---|---|
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Extra content / game | |
---|---|
Call of Duty 2: Big Red One (Collector's Edition) (2005, Xbox) | Design - Level Building |
Fantasy | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Flight / aviation | |
---|---|
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Free camera | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Helicopter | |
---|---|
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Historical events | |
---|---|
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Horror | |
---|---|
Doom Eternal (2020, Windows) | Writing |
GTFO (2019, Windows) | 10 Chambers |
Doom (2016, Windows) | Writer |
Licensed | |
---|---|
007: Quantum of Solace (2008, Wii) | Design Directors |
Middle East | |
---|---|
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Point and select | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Post-apocalyptic | |
---|---|
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
Puzzle elements | |
---|---|
Uncharted 4: A Thief's End (2016, PlayStation 4) | Special Thanks |
Quick Time Events (QTEs) | |
---|---|
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
007: Quantum of Solace (2008, Wii) | Design Directors |
Real-time | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Real-time strategy (RTS) | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Regional differences | |
---|---|
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Sci-fi / futuristic | |
---|---|
Doom Eternal (2020, Windows) | Writing |
Doom (2016, Windows) | Writer |
Shooter | |
---|---|
Doom Eternal (2020, Windows) | Writing |
GTFO (2019, Windows) | 10 Chambers |
Doom (2016, Windows) | Writer |
Uncharted 4: A Thief's End (2016, PlayStation 4) | Special Thanks |
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
007: Quantum of Solace (2008, Wii) | Design Directors |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
Special edition | |
---|---|
Call of Duty 2: Big Red One (Collector's Edition) (2005, Xbox) | Design - Level Building |
Spy / espionage | |
---|---|
007: Quantum of Solace (2008, Wii) | Design Directors |
Stealth | |
---|---|
Uncharted 4: A Thief's End (2016, PlayStation 4) | Special Thanks |
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
007: Quantum of Solace (2008, Wii) | Design Directors |
Story / mission | |
---|---|
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
Strategy / tactics | |
---|---|
Age of Darkness: Final Stand (2021, Windows) | Contract Narrative Writer |
Survival horror | |
---|---|
The Last of Us: Remastered (2014, PlayStation 4) | Additional Game Designers |
The Last of Us: Left Behind (2014, PlayStation 3) | Additional Game Designers |
The Last of Us (2013, PlayStation 3) | Additional Game Designers |
Tank | |
---|---|
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
War | |
---|---|
Medal of Honor: Warfighter (2012, Xbox 360) | Single Player Design Lead |
Call of Duty: Black Ops (2010, Windows) | Additional Contributions |
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |
World War II | |
---|---|
Call of Duty: World at War (2008, Wii) | Lead Level Builders |
Call of Duty 3 (2006, Wii) | Level Lightning |
Call of Duty 2: Big Red One (2005, PlayStation 2) | Design - Level Building |