Paolo Ogliari
Moby ID: 254250
Biography edit · view history
Born in 1978 in a little town close to Milan, he was always amazed and in love with moving pictures, sounds and music. At 14, he was playing drum in a “garage band” and his passion flooded on other instruments such guitar, bass and piano. In 2001, Paolo starts to work as music composer and sound designer for advertise on television, radio, web, mobile, events, collecting a wide range of experience that brought him to work with major international brands. In 2005 joins Ubisoft’s Milan studios, to work on the AAA title “Splinter Cell - Double Agent”. In 2007 he moves to London, getting together with the band Caned&Able, co-producing some remixes for EMI and their first album “Smoke”, released in 2008. Moved back in Italy he worked on Ubisoft’s "Rabbids Alive & Kicking", "Just Dance 4" and "Just Dance 2014".
Credited on 31 games
Displaying most recent · View all
SBK 22 (2022, Windows) | Lead of Sound Design |
MotoGP 22 (2022, Windows Apps) | Lead Sound Design |
MXGP 2021: The Official Motocross Videogame (2021, Windows) | Lead of Sound Design |
Hot Wheels: Unleashed (2021, Windows) | Lead of Sound Design |
MotoGP 21 (2021, Windows) | Lead of Sound Design |
Monster Energy Supercross 4: The Official Videogame (2021, Windows) | Lead Sound Designer |
MXGP 2020: The Official Motocross Videogame (2020, Windows) | Lead Sound Desinger |
Ride 4 (2020, Windows) | Lead Sound Designer |
MotoGP 20 (2020, Windows) | Lead of Sound Design |
Monster Energy Supercross 3: The Official Videogame (2020, Stadia) | Lead Sound Designer |
MXGP 2019 (2019, Windows) | Lead Sound Designer |
MotoGP 19 (2019, Windows) | Lead Sound Designer |
Monster Energy Supercross 2: The Official Videogame (2019, Nintendo Switch) | Lead Sound Designer |
Ride 3 (2018, Windows) | Lead Sound Designer |
Ghostly Matter (2018, Windows) | Thanks to |
MXGP: Pro (2018, Windows) | Lead Sound Designer |
MotoGP 18 (2018, Windows) | Lead Sound Designer |
Gravel (2018, Windows) | Lead Sound Designer |
Monster Energy Supercross: The Official Videogame (2018, Windows) | Lead Sound Designer |
MotoGP 17 (2017, Windows) | Lead Sound Designer |
[ full credits ]
Frequent Collaborators
People- 24 games with Luisa Bixio Bordonaro
- 24 games with Luigi Tomaino
- 24 games with Francesco Simonetti
- 24 games with Lorenzo Marino
- 23 games with Michele Caletti
- 23 games with Fabio Segantin
- 23 games with Giovanni Longo
- 23 games with Enrico Piazza
- 23 games with Jacopo Sirianni
- 23 games with Alessandro Innocente
Companies
- 24 games with Milestone s.r.l.
- 21 games with Valve Corporation
- 20 games with Artery Studios Kft.
- 19 games with Epic Games, Inc.
- 16 games with Keywords Studios Italy S.R.L.
- 12 games with Roboto (Vietnam) Company Limited
- 11 games with Core3D Game Art Pvt. Ltd.
- 8 games with Babel Media Ltd.
- 7 games with Exigent Game Art Pvt. Ltd.
- 7 games with Dynamedion GbR
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