Darren Schueller
Moby ID: 27493
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Darren started programming at 11 years old, and had always dreamed of making games.
After working at an industrial scale company for 6 years, he then went to work for Advanced Gravis in 1994, writing sound driver and game controller applications. It wasn't quite games, but it was alot closer than scales.
After working for Gravis for about two years, he finally ended up at Electronic Arts in 1996, where he started as a frontend engineer on NBA Live 97. He worked on the NBA Live series for 5 iterations of the product, up to and including NBA Live 2001. He had a blast, and made many friends.
He decided he wanted more "online" experience, so he moved to San Diego and worked for EA.COM for a while. It was an amazing opportunity and he had a great time...until EA closed the studio. When that happened, he transferred to Westwood Studios in Las Vegas to help ship "Earth And Beyond" and eventually ended up leaving EA after the Westwood studio was closed.
Darren then joined NTN Buzztime, a company that makes games for the bar and restaurant market. There, he started as a Senior Software Engineer, and after 5 years ended up as Chief Architect. Though the work was fun and challenging, the Southern California lifestyle didn't fit.
That's when he decided to move his family to Austin, TX, where the pace of life is slower, the cost of living lower, and there's a great game-development community. Ironically enough, he ended up back at EA, working in the POGO casual games division. It quickly became evident that POGO was on the fast-track to implosion (by EA standards), so he jumped ship and landed at Multimedia Games, making Casino Slot machines.
Credited on 9 games
Displaying most recent · View all
Earth & Beyond (2002, Windows) | Client Programmer |
NBA Live 2001 (2001, Windows) | Software Engineers |
NBA Live 2000 (1999, Windows) | Programmers |
Need for Speed: High Stakes (1999, PlayStation) | Voice Talents |
NBA Live 99 (1998, Windows) | Programmers |
Need for Speed III: Hot Pursuit (1998, Windows) | Voice Actors |
NBA Live 98 (1997, Windows) | Programming |
NBA Live 97 (1996, Windows) | Programming |
Star Trek: The Next Generation - "A Final Unity" (1995, DOS) | Beta Testers |
[ full credits ]
Frequent Collaborators
People- 7 games with David Laviolette
- 6 games with Peter Petkov
- 6 games with Cary Chao
- 6 games with Bianca Normann
- 6 games with Christine Jean
- 6 games with Sylvain Caburrosso
- 6 games with Traz Damji
- 6 games with Brian Wideen
- 6 games with Mark Ricard
- 5 games with Tony Lam
Companies
- 8 games with Electronic Arts, Inc.
- 5 games with Electronic Arts Vancouver
- 5 games with NBA Properties, Inc.
- 5 games with EA Sports
- 3 games with Electronic Arts GmbH
- 3 games with Electronic Arts Ltd.
- 2 games with Electronic Arts Seattle
- 2 games with TiVo Corporation
- 2 games with Tandem Verlag GmbH
- 2 games with Electronic Arts Publishing SARL
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