Electronic Arts Seattle

Moby ID: 1227

  • EA Seattle - abbreviated name (from 1996)
  • Manley & Associates, Inc. (from 1982 to 1996)

Overview edit · view history

EA Seattle was a development studio originally established as Manley & Associates in 1992, and acquired and renamed by Electronic Arts in 1996. It was closed down in 2002.

A part of the engineering team left in the nineties to form and work at Lobotomy Software.

Credited on 36 Games from 1987 to 2002

Displaying most recent · View all

Need for Speed: Hot Pursuit 2 (2002 on Windows, Xbox, GameCube)
Matt Hayes' Fishing (2002 on Windows)
Championship Bass (2000 on Windows, PlayStation, PSP...)
Deer Hunt Challenge (1999 on Windows)
Need for Speed: High Stakes (1999 on Windows, PlayStation)
Need for Speed III: Hot Pursuit (1998 on Windows, PlayStation)
World Cup 98 (1998 on Windows, PlayStation, Nintendo 64)
Need for Speed II: SE (1997 on Windows)
Need for Speed II (1997 on Windows, PlayStation)
The Need for Speed: Special Edition (1996 on DOS, Windows)
Lion (1995 on DOS)
WildSnake (1994 on Game Boy, SNES)
King Arthur & the Knights of Justice (1994 on SNES)
PGA Tour Golf 486 (1994 on DOS, 3DO, Macintosh...)
Wolf (1994 on DOS)
An American Tail: The Computer Adventures of Fievel and His Friends (1993 on DOS)
DinoPark Tycoon (1993 on DOS, 3DO, Macintosh)
My Own Stories (1993 on DOS, Macintosh)
Pink Goes to Hollywood (1993 on Genesis)
Pink Goes to Hollywood (1993 on SNES)

[ view all ]

History +


The company closes down.


Company acquired by Electronic Arts and renamed EA Seattle.


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