Petter Sköld

Moby ID: 282187

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Petter Sköld has been working in the games industry since early 2007, as a Modeler and Texture Artist, contributing to titles such as:

  • BRINK (2011), Bethesda Softworks
  • Lead and Gold (2010), Paradox Interactive AB
  • Bionic Commando (2009), Capcom Entertainment, Inc.
  • Terminator: Salvation (2009), Warner Bros. Interactive Entertainment Inc.
  • Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007), Ubisoft Entertainment SA

Started his career at the Swedish (now bankrupt) studio GRIN, Stockholm office in 2007. After GRIN's downfall he contributed hi-res models for a short-film project. As of the latest he worked as a contractor at the London based studio Splash Damage. (BRINK) Within his field of interest and work he performs classic painting, music and pop-cultural art.

Credited on 15 games

Displaying most recent · View all

Battlefield 2042 (2021, Windows) Senior Level Artists
Battlefield V (2018, Windows) Senior Level Artists
Star Wars: Battlefront II (2017, Xbox One) Environment Artists
Star Wars: Battlefront - Death Star (2016, PlayStation 4) Environment Artists
Star Wars: Battlefront (2015, PlayStation 4) Environment Artists
Battlefield 4: China Rising (2013, Windows) Level Artists
Battlefield 4 (2013, Windows) Artists
Battlefield 3: End Game (2013, Windows) World Builders
Battlefield 3: Close Quarters (2012, Windows) Technical Artists
Battlefield 3 (2011, Xbox 360) Technical Artists
Brink (2011, PlayStation 3) Additional Art
Lead and Gold: Gangs of the Wild West (2010, Windows) Additional Art
Terminator: Salvation (2009, PlayStation 3) Artists
Bionic Commando (2009, Windows) Artists
Tom Clancy's Ghost Recon: Advanced Warfighter 2 (2007, Windows) Additional Artists

[ full credits ]

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