Cathryn Mataga

aka: William Mataga
Moby ID: 285

Credits (61 credits on 33 games)

1st-person
Treasures of the Savage Frontier (1992, DOS) Programming
Gateway to the Savage Frontier (1991, Amiga) Encounter Authors
Neverwinter Nights (1991, DOS) Original Program
2D scrolling
Star Wars: Uprising (2015, Android) Engineers
Costume Quest (2011, Windows) Programmers
Noddy: A Day in Toyland (2006, Game Boy Advance) Programming
Garfield and his Nine Lives (2006, Game Boy Advance) Programming
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Spider-Man 2 (2004, N-Gage) 2D Lead Programming
Spider-Man (2002, Game Boy Advance) Lead Programmer
Rayman (2001, Game Boy Advance) Lead Programmer
Disney's Dinosaur (2000, Game Boy Color) Programmer
Rampage 2: Universal Tour (1999, Game Boy Color) Lead Programmer
Magnetron (1988, Commodore 64) By
3rd-person (Other)
Stronghold (1993, DOS) Design
Action
Charlotte's Web (2006, Game Boy Advance) Lead Engineer
Noddy: A Day in Toyland (2006, Game Boy Advance) Programming
Garfield and his Nine Lives (2006, Game Boy Advance) Programming
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Spider-Man 2 (2004, N-Gage) 2D Lead Programming
Disney's Tarzan: Return to the Jungle (2002, Game Boy Advance) Lead Programmer
Spider-Man (2002, Game Boy Advance) Lead Programmer
Spyro: Season of Ice (2001, Game Boy Advance) Special Thanks
X-Men: Reign of Apocalypse (2001, Game Boy Advance) Additional Programming (Digital Eclipse)
Rayman (2001, Game Boy Advance) Lead Programmer
Dragon's Lair (2000, Game Boy Color) Programmer
Disney's Dinosaur (2000, Game Boy Color) Programmer
Rampage 2: Universal Tour (1999, Game Boy Color) Lead Programmer
Curse of Babylon (1990, Commodore 64) Commodore Version by
Magnetron (1988, Commodore 64) By
Zeppelin (1984, Commodore 64) by (William Mataga)
Shamus: Case II (1984, Commodore 64) Original concept
Shamus (1984, PC Booter) Original Concept
Action RPG
Star Wars: Uprising (2015, Android) Engineers
Adventure
Stacking (2012, Windows) Programmers
Breakers (1986, Commodore 64) Programmers
Brimstone (1986, Atari ST) Programmed by (as William Mataga)
Mindwheel (1986, Atari ST) Programmers
Essex (1985, Atari 8-bit) Programmer
Africa
Disney's Tarzan: Return to the Jungle (2002, Game Boy Advance) Lead Programmer
Arcade
Rampage 2: Universal Tour (1999, Game Boy Color) Lead Programmer
Shamus: Case II (1984, Commodore 64) Original concept
Shamus (1984, PC Booter) Original Concept
Beat 'em up / brawler
X-Men: Reign of Apocalypse (2001, Game Boy Advance) Additional Programming (Digital Eclipse)
Behind view
Stacking (2012, Windows) Programmers
Compilation
Rayman: 10th Anniversary (2005, Game Boy Advance) Lead Programmer
Contemporary
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Crime
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Diagonal-down
Star Wars: Uprising (2015, Android) Engineers
Costume Quest (2011, Windows) Programmers
Disney's Dinosaur (2000, Game Boy Color) Programmer
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Direct control
Stacking (2012, Windows) Programmers
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Spider-Man (2002, Game Boy Advance) Lead Programmer
Fantasy
Costume Quest (2011, Windows) Programmers
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Spider-Man (2002, Game Boy Advance) Lead Programmer
Dragon's Lair (2000, Game Boy Color) Programmer
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Stronghold (1993, DOS) Design
Treasures of the Savage Frontier (1992, DOS) Programming
Gateway to the Savage Frontier (1991, Amiga) Encounter Authors
Neverwinter Nights (1991, DOS) Original Program
Curse of Babylon (1990, Commodore 64) Commodore Version by
Brimstone (1986, Atari ST) Programmed by (as William Mataga)
Fixed / flip-screen
Shamus: Case II (1984, Commodore 64) Original concept
Full Motion Video (FMV)
Dragon's Lair (2000, Game Boy Color) Programmer
Interactive fiction / text adventure
Breakers (1986, Commodore 64) Programmers
Brimstone (1986, Atari ST) Programmed by (as William Mataga)
Mindwheel (1986, Atari ST) Programmers
Essex (1985, Atari 8-bit) Programmer
Interwar
Stacking (2012, Windows) Programmers
Isometric
Spyro: Season of Ice (2001, Game Boy Advance) Special Thanks
Licensed
Star Wars: Uprising (2015, Android) Engineers
The Spiderwick Chronicles (2008, Nintendo DS) Lead Engineer
Charlotte's Web (2006, Game Boy Advance) Lead Engineer
Noddy: A Day in Toyland (2006, Game Boy Advance) Programming
Garfield and his Nine Lives (2006, Game Boy Advance) Programming
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Spider-Man 2 (2004, N-Gage) 2D Lead Programming
Disney's Tarzan: Return to the Jungle (2002, Game Boy Advance) Lead Programmer
Spider-Man (2002, Game Boy Advance) Lead Programmer
X-Men: Reign of Apocalypse (2001, Game Boy Advance) Additional Programming (Digital Eclipse)
Disney's Dinosaur (2000, Game Boy Color) Programmer
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Stronghold (1993, DOS) Design
Treasures of the Savage Frontier (1992, DOS) Programming
Gateway to the Savage Frontier (1991, Amiga) Encounter Authors
Neverwinter Nights (1991, DOS) Original Program
Managerial / business simulation
Stronghold (1993, DOS) Design
Massively Multiplayer
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Mini-games
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
North America
Spider-Man (2002, Game Boy Advance) Lead Programmer
Persistent
Star Wars: Uprising (2015, Android) Engineers
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Neverwinter Nights (1991, DOS) Original Program
Platform
Charlotte's Web (2006, Game Boy Advance) Lead Engineer
Noddy: A Day in Toyland (2006, Game Boy Advance) Programming
Garfield and his Nine Lives (2006, Game Boy Advance) Programming
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Spider-Man 2 (2004, N-Gage) 2D Lead Programming
Disney's Tarzan: Return to the Jungle (2002, Game Boy Advance) Lead Programmer
Spider-Man (2002, Game Boy Advance) Lead Programmer
Spyro: Season of Ice (2001, Game Boy Advance) Special Thanks
Rayman (2001, Game Boy Advance) Lead Programmer
Shamus: Case II (1984, Commodore 64) Original concept
Post-apocalyptic
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Prehistoric
Disney's Dinosaur (2000, Game Boy Color) Programmer
Puzzle
Stacking (2012, Windows) Programmers
Puzzle elements
The Spiderwick Chronicles (2008, Nintendo DS) Lead Engineer
Charlotte's Web (2006, Game Boy Advance) Lead Engineer
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Disney's Dinosaur (2000, Game Boy Color) Programmer
Breakers (1986, Commodore 64) Programmers
Brimstone (1986, Atari ST) Programmed by (as William Mataga)
Mindwheel (1986, Atari ST) Programmers
Essex (1985, Atari 8-bit) Programmer
Quick Time Events (QTEs)
Dragon's Lair (2000, Game Boy Color) Programmer
Racing / Driving
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Real-time
Stronghold (1993, DOS) Design
Breakers (1986, Commodore 64) Programmers
Brimstone (1986, Atari ST) Programmed by (as William Mataga)
Mindwheel (1986, Atari ST) Programmers
Essex (1985, Atari 8-bit) Programmer
Role-playing (RPG)
Star Wars: Uprising (2015, Android) Engineers
Costume Quest (2011, Windows) Programmers
The Spiderwick Chronicles (2008, Nintendo DS) Lead Engineer
AD&D Dark Sun Online: Crimson Sands (1996, Windows) Online progammer
Stronghold (1993, DOS) Design
Treasures of the Savage Frontier (1992, DOS) Programming
Gateway to the Savage Frontier (1991, Amiga) Encounter Authors
Neverwinter Nights (1991, DOS) Original Program
Sci-fi / futuristic
Star Wars: Uprising (2015, Android) Engineers
Magnetron (1988, Commodore 64) By
Breakers (1986, Commodore 64) Programmers
Essex (1985, Atari 8-bit) Programmer
Zeppelin (1984, Commodore 64) by (William Mataga)
Shamus (1984, PC Booter) Original Concept
Shooter
Magnetron (1988, Commodore 64) By
Zeppelin (1984, Commodore 64) by (William Mataga)
Shamus: Case II (1984, Commodore 64) Original concept
Side view
Noddy: A Day in Toyland (2006, Game Boy Advance) Programming
Garfield and his Nine Lives (2006, Game Boy Advance) Programming
Charlie and the Chocolate Factory (2005, Game Boy Advance) Lead Programmer
Spider-Man 2 (2004, N-Gage) 2D Lead Programming
Disney's Tarzan: Return to the Jungle (2002, Game Boy Advance) Lead Programmer
Spider-Man (2002, Game Boy Advance) Lead Programmer
X-Men: Reign of Apocalypse (2001, Game Boy Advance) Additional Programming (Digital Eclipse)
Rayman (2001, Game Boy Advance) Lead Programmer
Rampage 2: Universal Tour (1999, Game Boy Color) Lead Programmer
Curse of Babylon (1990, Commodore 64) Commodore Version by
Zeppelin (1984, Commodore 64) by (William Mataga)
Shamus: Case II (1984, Commodore 64) Original concept
Space flight
Magnetron (1988, Commodore 64) By
Strategy / tactics
Stronghold (1993, DOS) Design
Top-down
The Spiderwick Chronicles (2008, Nintendo DS) Lead Engineer
Grand Theft Auto Advance (2004, Game Boy Advance) Programming
Spyro: Season of Ice (2001, Game Boy Advance) Special Thanks
Magnetron (1988, Commodore 64) By
Shamus (1984, PC Booter) Original Concept
Turn-based
Costume Quest (2011, Windows) Programmers
Treasures of the Savage Frontier (1992, DOS) Programming
Gateway to the Savage Frontier (1991, Amiga) Encounter Authors
Neverwinter Nights (1991, DOS) Original Program