Aaron Cammarata

Moby ID: 30129

Biography edit · view history

Aaron has been developing games since 1995, with titles shipped for:

  • PC
  • PS1
  • PS2
  • GameCube
  • XBox
  • PSP

His programming background, coupled with his passion for music and art, provides him with the valuable ability to synthesize team members from various disciplines into a single, cohesive force working together in pursuit of the game's total vision. Blah blah blah. :)

Credited on 17 games

Displaying most recent · View all

Worm Game (2023, Stadia) Stadia was created with love by a village and not limited to the following people*
Crayta (2020, Stadia) Stadia
Disney Presents a Pixar Film: Cars (2006, PSP) Creative Director
Power Rangers: Dino Thunder (2004, GameCube) Lead Designer
Tony Hawk's Pro Skater 4 (2003, Windows) Additional Art
Tony Hawk's Pro Skater 2x (2001, Xbox) Never-Ever-Soft Skate Team
Tony Hawk's Pro Skater 3 (2001, PlayStation 2) In alphabetical order
Mat Hoffman's Pro BMX (2001, Windows) Thanks To
Tony Hawk's Pro Skater 2 (2000, PlayStation) Never-Ever-Soft Skate Team
Spider-Man (2000, PlayStation) Nevesoft Thanks
Tony Hawk's Pro Skater (1999, PlayStation) Designers
Vigilante 8 (1998, PlayStation) Internal Visioneers
Pitfall 3D: Beyond the Jungle (1998, PlayStation) Overall Design and Layout Lead
Apocalypse (1998, PlayStation) Design
Interstate '76: Nitro Pack (1998, Windows) Additional Voices
MechWarrior 2: 31st Century Combat (1997, SEGA Saturn) Special Thanks
Interstate '76 (1997, Windows) Additional Voices

[ full credits ]

Related Sites add


Add your expertise to help preserve video game history! You can submit a correction or add the following: