Manuel Salazar
aka: Manny Salazar
Biography edit · view history
Manny Salazar was a Texture Artist with Interplay for several years before joining Treyarch.
Treyarch was acquired by Activision in 2001, and Manny stayed with the team. He advanced through the ranks to the position of Lead Environmental Artist. In November 2008, he was promoted to the position of Art Director of the Treyarch Studio.
Credited on 13 games
Displaying most recent · View all
Cerdocornio (2016 on Windows) | Art Director |
Call of Duty: Black Ops (2010 on Windows) | Associate Art Directors |
007: Quantum of Solace (2008 on Windows) | Lead Environment Artist |
Spider-Man 3 (2007 on PlayStation 3) | Special Thanks to |
Ultimate Spider-Man (Limited Edition) (2005 on PlayStation 2) | Lead Texture Artist |
Ultimate Spider-Man (2005 on GameCube) | Lead Texture Artist |
Spider-Man 2 (2004 on GameCube) | Texture Artists |
Kelly Slater's Pro Surfer (2002 on Xbox) | Artists |
Tony Hawk's Pro Skater 2x (2001 on Xbox) | Artists |
Triple Play Baseball (2001 on PlayStation 2) | Art Team |
Star Trek: Starfleet Command Volume II - Empires at War (2000 on Windows) | Artists |
Star Trek: Klingon Academy (2000 on Windows) | 3D Art |
Star Trek: Starfleet Command (1999 on Windows) | 3D / Graphics Ship Models |
[ full credits ]
Frequent Collaborators
- 8 games with Indra Yee
- 8 games with Nadine Theuzillot
- 8 games with Gary Bolduc
- 8 games with Michael Hill
- 8 games with David Stohl
- 8 games with Will Kassoy
- 8 games with Wade Brainerd
- 8 games with Rose Villaseñor
- 7 games with Jeremiah Maza
- 7 games with Gregory Deutsch
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