Stephen Michael Ash
aka:
Stephen Ash,
Steven Ash,
Steve Ash
Moby ID: 3208
Biography edit · view history
Stephen Michael Ash was a Programmer and Engineer. He started his career in the game industry at LucasArts Entertainment Company when he moved to California after completing an advanced degree in Pure Mathematics from New York University's Courant Institute.
Games he worked on at LucasArts include Outlaws (1997), Star Wars: Jedi Knight - Mysteries of the Sith (1998) and Grim Fandango (1998). He was recruited to work at Ion Storm in Dallas where he became Lead Programmer on John Romero’s Daikatana.
He returned to California at Big Ape Productions and then became one of the first employees of Double Fine Productions, where he was responsible for the physics system on Psychonauts (2005). He later went on to work at Factor 5 where he was responsible for the dragon flight mechanics in Lair (2007).
His last position was at id Software where he developed foundation gameplay mechanics and interactions for DOOM (2016) that were also used in Wolfenstein: The Old Blood, Quake: Champions, and DOOM: VFR. He spent a decade at id Software before passing away at the of 51 in May 2019. His last work is part of DOOM Eternal (2020), a game that is dedicated to him.
Credited on 17 games
Displaying most recent · View all
Doom Eternal: The Ancient Gods - Part Two (2021, Windows) | Principal Game Programmers |
Doom Eternal: The Ancient Gods - Part One (2020, Windows) | Principal Game Programmers |
Doom Eternal (2020, Windows) | Dedicated to the memory of our friend and teammate |
Doom: VFR (2017, PlayStation 4) | Senior Gameplay Programmers |
Quake: Champions (2017, Windows) | Senior Gameplay Programmers |
Doom (2016, Windows) | Senior Game Programmers |
Grim Fandango: Remastered (2015, Windows) | 16-Bit Rasterizers |
Lair (2007, PlayStation 3) | Software Engineers |
Psychonauts (2005, PlayStation 2) | Additional Programming |
MTV Celebrity Deathmatch (2003, PlayStation 2) | Programming |
The Simpsons Wrestling (2001, PlayStation) | Additional Programming |
John Romero's Daikatana (2000, Windows) | Additional Employees |
Grim Fandango (1998, Windows) | 16-Bit Rasterizers |
Star Wars: Jedi Knight - Mysteries of the Sith (1998, Windows) | Additional Programming |
Outlaws: Handful of Missions (1997, Windows) | Programmers |
Outlaws (1997, Windows) | Programming |
Star Wars: Shadows of the Empire (1996, Nintendo 64) | Special Thanks |
[ full credits ]
Frequent Collaborators
People- 9 games with Clint Bajakian
- 7 games with Michael Maynard
- 6 games with Richard Rasmussen
- 6 games with Darin McNeil
- 6 games with Dan Moditch
- 6 games with Robert Hodri
- 6 games with Christopher La Scola
- 6 games with Marina Rossieva
- 6 games with Davis Scherer
- 6 games with Bradley Lauderdale
Companies
- 8 games with Epic Games Tools LLC
- 8 games with Valve Corporation
- 7 games with id Software, Inc.
- 6 games with Bethesda Softworks LLC
- 5 games with Lucasfilm Games
- 5 games with Umbra Software Ltd.
- 5 games with Synthesis Deutschland GmbH
- 5 games with MachineGames Sweden AB
- 4 games with QLOC S.A.
- 4 games with ZeniMax Germany GmbH
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