Karl Gillot
aka:
Karl Gillott
Moby ID: 326894
Credits (31 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
2017 | |
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Sphinx and the Cursed Mummy (Windows) | Level Design |
2012 | |
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007: Legends (PlayStation 3) | Core Technology |
Harry Potter for Kinect (Xbox 360) | Core Tech |
2011 | |
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GoldenEye 007: Reloaded (PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (Xbox 360) | Core Technology |
Rio (Wii) | Core Technology |
Dead Space: Extraction (PlayStation 3) | Core Technology |
2010 | |
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GoldenEye 007 (Wii) | Core Technology |
Vancouver 2010 (Xbox 360) | Core Technology |
2009 | |
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Ice Age: Dawn of the Dinosaurs (Xbox 360) | Core Tech |
Dead Space: Extraction (Wii) | Core Technology |
2008 | |
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Beijing 2008 (Xbox 360) | Core Technology |
007: Quantum of Solace (PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (PlayStation 2) | Core Technology |
2007 | |
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Disney Pirates of the Caribbean: At World's End (PlayStation 3) | Core Technology |
2006 | |
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Ice Age 2: The Meltdown (Xbox) | Tools Team |
2005 | |
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Batman Begins (GameCube) | Game Programming (as Karl Gillott) |
Predator: Concrete Jungle (PlayStation 2) | Eurocom Special Thanks |
2003 | |
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Sphinx and the Cursed Mummy (GameCube) | Level Design |
Buffy the Vampire Slayer: Chaos Bleeds (PlayStation 2) | Game Code |
2001 | |
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Disney's Atlantis: The Lost Empire (PlayStation) | Programming |