Karl Gillot
aka:
Karl Gillott
Moby ID: 326894
Credits (31 credits on 19 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
3rd-person (Other) | |
---|---|
Sphinx and the Cursed Mummy (2017, Windows) | Level Design |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Rio (2011, Wii) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Ice Age: Dawn of the Dinosaurs (2009, Xbox 360) | Core Tech |
Beijing 2008 (2008, Xbox 360) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Tools Team |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Predator: Concrete Jungle (2005, PlayStation 2) | Eurocom Special Thanks |
Action | |
---|---|
Sphinx and the Cursed Mummy (2017, Windows) | Level Design |
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
Rio (2011, Wii) | Core Technology |
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Ice Age: Dawn of the Dinosaurs (2009, Xbox 360) | Core Tech |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Tools Team |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Predator: Concrete Jungle (2005, PlayStation 2) | Eurocom Special Thanks |
Buffy the Vampire Slayer: Chaos Bleeds (2003, PlayStation 2) | Game Code |
Disney's Atlantis: The Lost Empire (2001, PlayStation) | Programming |
Behind view | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Buffy the Vampire Slayer: Chaos Bleeds (2003, PlayStation 2) | Game Code |
Board game | |
---|---|
Rio (2011, Wii) | Core Technology |
China (Ancient / Imperial) | |
---|---|
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Direct control | |
---|---|
Sphinx and the Cursed Mummy (2017, Windows) | Level Design |
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Predator: Concrete Jungle (2005, PlayStation 2) | Eurocom Special Thanks |
Fantasy | |
---|---|
Sphinx and the Cursed Mummy (2017, Windows) | Level Design |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Buffy the Vampire Slayer: Chaos Bleeds (2003, PlayStation 2) | Game Code |
Horror | |
---|---|
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
Buffy the Vampire Slayer: Chaos Bleeds (2003, PlayStation 2) | Game Code |
Licensed | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
Rio (2011, Wii) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Ice Age: Dawn of the Dinosaurs (2009, Xbox 360) | Core Tech |
Beijing 2008 (2008, Xbox 360) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Disney Pirates of the Caribbean: At World's End (2007, PlayStation 3) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Tools Team |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Predator: Concrete Jungle (2005, PlayStation 2) | Eurocom Special Thanks |
Buffy the Vampire Slayer: Chaos Bleeds (2003, PlayStation 2) | Game Code |
Disney's Atlantis: The Lost Empire (2001, PlayStation) | Programming |
Mini-games | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Motion control | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |
Olympiad / mixed sports | |
---|---|
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Beijing 2008 (2008, Xbox 360) | Core Technology |
Platform | |
---|---|
Sphinx and the Cursed Mummy (2017, Windows) | Level Design |
Ice Age: Dawn of the Dinosaurs (2009, Xbox 360) | Core Tech |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Tools Team |
Disney's Atlantis: The Lost Empire (2001, PlayStation) | Programming |
Puzzle elements | |
---|---|
Sphinx and the Cursed Mummy (2017, Windows) | Level Design |
The Mummy: Tomb of the Dragon Emperor (2008, PlayStation 2) | Core Technology |
Ice Age 2: The Meltdown (2006, Windows) | Tools Team |
Buffy the Vampire Slayer: Chaos Bleeds (2003, PlayStation 2) | Game Code |
Disney's Atlantis: The Lost Empire (2001, PlayStation) | Programming |
Quick Time Events (QTEs) | |
---|---|
GoldenEye 007 (2010, Wii) | Core Technology |
Racing / Driving | |
---|---|
GoldenEye 007 (2010, Wii) | Core Technology |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Rail shooter | |
---|---|
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
Regional differences | |
---|---|
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
Sci-fi / futuristic | |
---|---|
Dead Space: Extraction (2011, PlayStation 3) | Core Technology |
Predator: Concrete Jungle (2005, PlayStation 2) | Eurocom Special Thanks |
Shooter | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
Sports | |
---|---|
Vancouver 2010 (2010, Xbox 360) | Core Technology |
Beijing 2008 (2008, Xbox 360) | Core Technology |
Spy / espionage | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, PlayStation 3) | Core Technology |
GoldenEye 007: Reloaded (2011, Xbox 360) | Core Technology |
GoldenEye 007 (2010, Wii) | Core Technology |
007: Quantum of Solace (2008, PlayStation 2) | Core Technology |
Stealth | |
---|---|
007: Legends (2012, PlayStation 3) | Core Technology |
Batman Begins (2005, GameCube) | Game Programming (as Karl Gillott) |
Steampunk | |
---|---|
Disney's Atlantis: The Lost Empire (2001, PlayStation) | Programming |
Voice control | |
---|---|
Harry Potter for Kinect (2012, Xbox 360) | Core Tech |