Michael Powell

Moby ID: 333006

Credits (24 credits on 8 games)

1st-person
Power Drome (2005, Windows) Executive Producer and Studio Head
Independence War 2: Edge Of Chaos (2001, Windows) Executive Producer
Independence War: The Starship Simulator (1997, Windows) Project Manager
Subwar 2050 (1993, DOS) Game Design
Powerdrome (1988, Atari ST) by
3rd-person (Other)
I-Ninja (2003, Xbox) Studio Director
Action
I-Ninja (2003, Xbox) Studio Director
Bionicle (2003, Xbox) Studio Director
Independence War 2: Edge Of Chaos (2001, Windows) Executive Producer
Independence War: The Starship Simulator (1997, Windows) Project Manager
Vortex (1994, SNES) Concept
Powerdrome (1988, Atari ST) by
Behind view
Power Drome (2005, Windows) Executive Producer and Studio Head
Bionicle (2003, Xbox) Studio Director
Vortex (1994, SNES) Concept
Direct control
Bionicle (2003, Xbox) Studio Director
Fantasy
Bionicle (2003, Xbox) Studio Director
Licensed
Bionicle (2003, Xbox) Studio Director
Martial arts
I-Ninja (2003, Xbox) Studio Director
Mecha / giant robot
Vortex (1994, SNES) Concept
Naval / watercraft
Subwar 2050 (1993, DOS) Game Design
Platform
I-Ninja (2003, Xbox) Studio Director
Puzzle elements
I-Ninja (2003, Xbox) Studio Director
Racing / Driving
Power Drome (2005, Windows) Executive Producer and Studio Head
Vortex (1994, SNES) Concept
Powerdrome (1988, Atari ST) by
Sci-fi / futuristic
Power Drome (2005, Windows) Executive Producer and Studio Head
Independence War 2: Edge Of Chaos (2001, Windows) Executive Producer
Independence War: The Starship Simulator (1997, Windows) Project Manager
Vortex (1994, SNES) Concept
Subwar 2050 (1993, DOS) Game Design
Powerdrome (1988, Atari ST) by
Shooter
Independence War: The Starship Simulator (1997, Windows) Project Manager
Vortex (1994, SNES) Concept
Simulation
Independence War 2: Edge Of Chaos (2001, Windows) Executive Producer
Independence War: The Starship Simulator (1997, Windows) Project Manager
Subwar 2050 (1993, DOS) Game Design
Space flight
Independence War 2: Edge Of Chaos (2001, Windows) Executive Producer
Independence War: The Starship Simulator (1997, Windows) Project Manager
Vehicular combat
Subwar 2050 (1993, DOS) Game Design