Edwin Molina
aka:
Ed Molina
Moby ID: 344228
Biography edit · view history
Edwin Molina is a San Francisco based 3D artist.
Credited on 11 games
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Immortals of Aveum (2023, Xbox Series) | Additional Level Art |
Call of Duty: WWII (2017, Windows) | Sledgehammer Games |
Battlefield: Hardline (2015, Windows) | Thanks to |
Call of Duty: Advanced Warfare (2014, Xbox 360) | Designed and Developed by Sledgehammer Games |
Battlefield 4: China Rising (2013, Windows) | Artists |
Battlefield 4 (2013, Windows) | Additional Artists |
Dead Space 3 (2013, Xbox 360) | Environment Art Leads |
Dead Space 2 (2011, PlayStation 3) | Senior Environment Artists |
Dante's Inferno (2010, PlayStation 3) | Environment Artists |
Dead Space (2008, Windows) | Associate Environment Artists |
The Simpsons Game (2007, Xbox 360) | Environment Modelers |
[ full credits ]
Frequent Collaborators
People- 8 games with Clarence Co
- 8 games with Simon Everett
- 8 games with Jino Talens
- 7 games with Paul Gorman
- 7 games with Brad Trosin
- 7 games with Collin Hennen
- 7 games with J. White
- 7 games with Marcel Elsner
- 7 games with Kevin Zittle
- 7 games with Neal Thibodeaux
Companies
- 9 games with Electronic Arts, Inc.
- 7 games with Visceral Games (Redwood Shores)
- 7 games with ak tronic Software & Services GmbH
- 6 games with Mindwalk Studios Inc.
- 4 games with House of Moves, Inc.
- 4 games with Electronic Arts GmbH
- 4 games with Valve Corporation
- 4 games with Epic Games, Inc.
- 3 games with Visceral Games (Shanghai)
- 3 games with Electronic Arts Computer...
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