Arnaud Guyon
Moby ID: 34888
Credits (38 credits on 16 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Driver: San Francisco (2011, Windows) | Engineers/UI |
Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | GamePlay Programmers |
Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Star Wars: Dark Forces (1995, DOS) | Testers (Tests) |
2D scrolling | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
3rd-person (Other) | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Largo Winch: Empire Under Threat (2002, Xbox) | Assistant Technical Manager |
Action | |
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Assassin's Creed: Revelations (2011, Xbox 360) | Game Programmers Ubisoft Annecy |
Driver: San Francisco (2011, Windows) | Engineers/UI |
Assassin's Creed: Brotherhood (2011, Windows) | Game Programmers |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Game Programmers |
Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Rayman 3: Hoodlum Havoc (2003, PlayStation 2) | Gameplay Programmers (Bonus Levels) |
Rayman 2: The Great Escape (2000, PlayStation 2) | InfoDesign |
Star Wars: Dark Forces (1995, DOS) | Testers (Tests) |
Action RPG | |
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Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | GamePlay Programmers |
Add-on | |
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Assassin's Creed: Revelations - The Lost Archive (2012, Windows) | Game Programmers Ubisoft Annecy |
Adventure | |
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Largo Winch: Empire Under Threat (2002, Xbox) | Assistant Technical Manager |
Africa | |
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Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Asia | |
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Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Automobile | |
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Driver: San Francisco (2011, Windows) | Engineers/UI |
Behind view | |
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Assassin's Creed: Revelations (2011, Xbox 360) | Game Programmers Ubisoft Annecy |
Driver: San Francisco (2011, Windows) | Engineers/UI |
Assassin's Creed: Brotherhood (2011, Windows) | Game Programmers |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Game Programmers |
Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Rayman 3: Hoodlum Havoc (2003, PlayStation 2) | Gameplay Programmers (Bonus Levels) |
Rayman 2: The Great Escape (2000, PlayStation 2) | InfoDesign |
Comedy | |
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Rayman 3: Hoodlum Havoc (2003, PlayStation 2) | Gameplay Programmers (Bonus Levels) |
Compilation | |
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Assassin's Creed: Brotherhood (2011, Windows) | Game Programmers |
Customization / outfit / skin | |
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Assassin's Creed: Revelations - The Lost Archive (2012, Windows) | Game Programmers Ubisoft Annecy |
Detective / mystery | |
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Largo Winch: Empire Under Threat (2002, Xbox) | Assistant Technical Manager |
Diagonal-down | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
Direct control | |
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Assassin's Creed: Revelations (2011, Xbox 360) | Game Programmers Ubisoft Annecy |
Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | GamePlay Programmers |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Rayman 2: The Great Escape (2000, PlayStation 2) | InfoDesign |
Star Wars: Dark Forces (1995, DOS) | Testers (Tests) |
Europe | |
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Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Fantasy | |
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Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | GamePlay Programmers |
Rayman 3: Hoodlum Havoc (2003, PlayStation 2) | Gameplay Programmers (Bonus Levels) |
Rayman 2: The Great Escape (2000, PlayStation 2) | InfoDesign |
Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
Item | |
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Assassin's Creed: Revelations - The Lost Archive (2012, Windows) | Game Programmers Ubisoft Annecy |
Licensed | |
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Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Largo Winch: Empire Under Threat (2002, Xbox) | Assistant Technical Manager |
Star Wars: Dark Forces (1995, DOS) | Testers (Tests) |
Middle East | |
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Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Multiple units/characters control | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
North America | |
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Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Platform | |
---|---|
Rayman 3: Hoodlum Havoc (2003, PlayStation 2) | Gameplay Programmers (Bonus Levels) |
Rayman 2: The Great Escape (2000, PlayStation 2) | InfoDesign |
Player unit | |
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Assassin's Creed: Revelations - The Lost Archive (2012, Windows) | Game Programmers Ubisoft Annecy |
Puzzle elements | |
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Assassin's Creed: Revelations (2011, Xbox 360) | Game Programmers Ubisoft Annecy |
Assassin's Creed: Brotherhood (2011, Windows) | Game Programmers |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Game Programmers |
Rayman 3: Hoodlum Havoc (2003, PlayStation 2) | Gameplay Programmers (Bonus Levels) |
Largo Winch: Empire Under Threat (2002, Xbox) | Assistant Technical Manager |
RPG elements | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
Racing / Driving | |
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Driver: San Francisco (2011, Windows) | Engineers/UI |
Regional differences | |
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Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | GamePlay Programmers |
Role-playing (RPG) | |
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Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | GamePlay Programmers |
Sci-fi / futuristic | |
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Star Wars: Dark Forces (1995, DOS) | Testers (Tests) |
Shooter | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Star Wars: Dark Forces (1995, DOS) | Testers (Tests) |
Spy / espionage | |
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Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Stealth | |
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Assassin's Creed: Revelations (2011, Xbox 360) | Game Programmers Ubisoft Annecy |
Assassin's Creed: Brotherhood (2011, Windows) | Game Programmers |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Game Programmers |
Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Engine Team |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Programmers |
Tom Clancy's Splinter Cell: Chaos Theory (2005, Xbox) | Programmers |
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004, Xbox) | Programmers |
Story / mission | |
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Assassin's Creed: Revelations - The Lost Archive (2012, Windows) | Game Programmers Ubisoft Annecy |
Strategy / tactics | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
Street racing | |
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Driver: San Francisco (2011, Windows) | Engineers/UI |
Turn-based | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |
Turn-based strategy (TBS) | |
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Heroes of Might and Magic II: The Succession Wars (1996, Windows) | Programming (Programmation) |
Heroes of Might and Magic (1995, DOS) | Programming (Programmation) |