Jean-Christophe Guyot
Moby ID: 34896
Credits (34 credits on 16 games)
- by Role
- by Date
- by Moby Score
- by Genre
2020 | |
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Hyper Scape (Windows) | Creative Director (J-CTO) |
2016 | |
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Far Cry: Primal (PlayStation 4) | Creative Director |
2010 | |
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Prince of Persia: The Two Thrones (PlayStation 3) | Creative Director |
Prince of Persia: Warrior Within (PlayStation 3) | Creative Director |
Prince of Persia: The Sands of Time (PlayStation 3) | Level Design Team |
Prince of Persia: The Forgotten Sands (Windows) | Creative Director |
2009 | |
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Assassin's Creed II (PlayStation 3) | Special Thanks |
Assassin's Creed II (Windows) | Special Thanks |
2008 | |
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Prince of Persia (PlayStation 3) | Creative Director |
2005 | |
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Prince of Persia: The Two Thrones (GameCube) | Creative Director |
Peter Jackson's King Kong: The Official Game of the Movie (Windows) | Game Design |
Prince of Persia: Revelations (PSP) | With the special assistance of |
2004 | |
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Prince of Persia: Warrior Within (PlayStation 2) | Creative Director |
2003 | |
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Prince of Persia: The Sands of Time (Windows) | Level Design Team |
2002 | |
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Rayman Arena (GameCube) | Game Designers (Original Version) |
Rayman Rush (PlayStation) | Special Thanks to: |
2001 | |
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Rayman Arena (Windows) | Game Design (Race) |
2000 | |
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Rayman 2: The Great Escape (PlayStation) | Lead Game Designer |
Disney's Donald Duck: Goin' Quackers (PlayStation) | Special Thanks to |
1999 | |
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Rayman 2: The Great Escape (Nintendo 64) | Game Design |
Official Formula 1 Racing (Windows) | Art |