Scott Kircher
Moby ID: 387212
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Scott first came to development studio Volition as a summer intern while still a graduate student at the University of Illinois at Urbana-Champaign. After finishing his Ph.D. in Computer Graphics in May of 2007, he returned to the company as a programmer. He has published graphics papers in the SIGGRAPH and SCA conferences, as well as the TOG and CAGD journals, and still reviews for various publications in his spare time.
Credited on 7 games
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Marvel Spider-Man 2 (2023, PlayStation 5) | Principal Engine Programmer |
Saints Row (2022, Windows) | Rendering Lead |
Agents of Mayhem (2017, Windows) | Rendering |
Saints Row: Gat Out of Hell (2015, Windows) | Core Technology Group |
Saints Row IV (2013, Windows) | Programmers |
Saints Row: The Third (2011, Xbox 360) | Rendering |
Red Faction: Armageddon (2011, Windows) | Programmers |
[ full credits ]
Frequent Collaborators
People- 6 games with Jasen Whiteside
- 6 games with Lorcan Murphy
- 6 games with Greg Moudy
- 6 games with Ryan Spencer
- 6 games with Devin Barkley
- 6 games with Joseph Wells
- 6 games with Jason Strauman
- 6 games with Brendon Ellis
- 6 games with David Cubberly
- 6 games with Justin Heath
Companies
- 6 games with Deep Silver Volition, LLC
- 6 games with Epic Games Tools LLC
- 5 games with Havok
- 5 games with Plastic Wax Pty Ltd
- 5 games with Plaion GmbH (Austria)
- 5 games with Valve Corporation
- 4 games with Volta Creation Inc.
- 4 games with Deep Silver
- 3 games with Adia Digital Art Co., Ltd.
- 3 games with Nanjing Winking Entertainment Ltd.
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