Sébastien Bourgery
Moby ID: 403261
Credited on 17 games
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Avatar: Frontiers of Pandora (2023, PlayStation 5) | Lead Programmers |
Rocksmith+ (2022, Windows) | Senior Lead Programmer |
Riders Republic (2021, Windows) | Lead 3D Programmer |
Assassin's Creed IV: Black Flag (2021, Stadia) | Engine Programmers |
Steep (2016, Windows) | Senior 3D Engine Programmer |
Assassin's Creed: Syndicate (2015, Windows) | Engine Programmers |
Tom Clancy's Ghost Recon: Phantoms (2014, Windows) | Ubisoft Paris Future Soldier Team |
Assassin's Creed III: The Tyranny of King Washington - The Redemption (2013, Windows) | Engine Programmers |
Assassin's Creed III (2012, PlayStation 3) | Engine Programmers |
Tom Clancy's Ghost Recon: Future Soldier (2012, PlayStation 3) | Programmers |
Assassin's Creed: Revelations - The Lost Archive (2012, Xbox 360) | Engine Programmers Ubisoft Annecy |
Assassin's Creed: Revelations (2011, Xbox 360) | Engine Programmers Ubisoft Annecy |
Driver: San Francisco (2011, Windows) | Rendering Engineers/Visual Technology |
Assassin's Creed: Brotherhood (2011, Windows) | Engine Programmers |
Assassin's Creed: Brotherhood (2010, Xbox 360) | Engine Programmers |
Dark Messiah: Might and Magic - Elements (2008, Xbox 360) | Rendering Programmers |
Tom Clancy's Splinter Cell: Double Agent (2006, Windows) | Sound Engineer |
[ full credits ]
Frequent Collaborators
People- 17 games with Yves Guillemot
- 15 games with Christine Burgess-Quémard
- 15 games with Nicolas Schoener
- 15 games with Corentin François
- 15 games with George Stercu
- 15 games with Adrian Tilă
- 14 games with Fabien Bole-Feysot
- 14 games with Chantal Oury
- 14 games with Serge Hascoët
- 14 games with Cyril Beaudaux
Companies
- 17 games with Ubisoft Entertainment SA
- 13 games with Ubisoft Annecy SAS
- 12 games with Ubisoft SRL
- 12 games with Valve Corporation
- 9 games with Shanghai UBIsoft Computer...
- 9 games with Ubisoft, Inc.
- 8 games with Ubisoft Montréal
- 8 games with Ubisoft Kyiv
- 8 games with ak tronic Software & Services GmbH
- 7 games with Ubisoft Quebec City Studio
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