Hiroshi Yoshida
aka:
吉田 宏,
吉田 裕
Moby ID: 41431
Credits (47 credits on 38 games)
By Moby Score | |
---|---|
8.8
Bloodborne (2015, PlayStation 4)
|
Game Designers |
8.7
Dark Souls III (2016, Windows)
|
Lead Game Designers |
8.5
SoulCalibur (1998, Arcade)
|
MS Team |
8.1
Dark Souls II (2014, Windows)
|
Gameplay Designer |
8.1
Dark Souls II: Scholar of the First Sin (2015, Windows)
|
Gameplay Designers |
8.0
Ridge Racer (1994, PlayStation)
|
Program |
8.0
Ridge Racer Revolution (1995, PlayStation)
|
"Ridge Racer" PS Version Staff |
7.8
FIFA Soccer 2003 (2002, Windows)
|
EA Square Testers |
7.8
Baten Kaitos: Eternal Wings and the Lost Ocean (2003, GameCube)
|
Quest Design (monolithsoft) |
7.6
Super Robot Taisen OG Saga: Endless Frontier (2008, Nintendo DS)
|
Main System Planner |
7.6
The Raiden Project (1995, PlayStation)
|
Sound Assistant |
7.5
Cotton Reboot! (2021, Nintendo Switch)
|
Program Advisor (Remotex Inc.) |
7.5
Tales of Zestiria (2015, PlayStation 4)
|
Middleware Support |
7.3
The Eye of Judgment (2007, PlayStation 3)
|
CG Artists |
7.3
Baten Kaitos: Origins (2006, GameCube)
|
Quest & Event Planners (monolithsoft) |
7.3
Disaster: Day of Crisis (2008, Wii)
|
Lead Car Action Design |
7.2
Raiden Fighters Jet (1998, Arcade)
|
Thanks to (H. Yoshida) |
7.1
Xenosaga: Episode II - Jenseits von Gut und Böse (2004, PlayStation 2)
|
Free Roaming & Level Designers |
6.8
Ah! Megami-Sama (1997, PC-FX)
|
Programmer (プログラマー) (吉田 宏) |
6.8
Return to Zork (1995, PC-FX)
|
PC-FX Lead Programmer |
6.7
Trinity: Souls of Zill O'll (2010, PlayStation 3)
|
Game Designers |
6.6
Clock Tower 3 (2002, PlayStation 2)
|
CG Operator |
6.3
Necros no Yōsai (1990, TurboGrafx-16)
|
Program |
5.2
Mobile Suit Gundam: Crossfire (2006, PlayStation 3)
|
Motion Programming (of Jackalope Digital Factory) |
n/a
Baten Kaitos I & II HD Remaster (2023, Nintendo Switch)
|
Quest Planners (monolithsoft) |
n/a
CD Battle: Hikari no Yūshatachi (1993, TurboGrafx CD)
|
Director |
n/a
Seibu Cup Soccer (1992, Arcade)
|
Game Design |
n/a
Mobile Suit Gundam: Zeonic Front (2001, PlayStation 2)
|
Development Tool Program |
n/a
Brave Prove (1998, PlayStation)
|
Monster Program (モンスタープログラム) (吉田 宏) |
n/a
Raiden DX (1997, PlayStation)
|
Assistant Programmers |
n/a
Cutey Honey FX (1995, PC-FX)
|
Battle Part Program (戦闘パート・プログラム) (吉田 宏) |
n/a
Vajra 2 (1994, LaserActive)
|
Program |
n/a
Mech Brigade (1991, PC-98)
|
Graphics |
n/a
PAL: Shinken Densetsu (1997, PlayStation)
|
Test Players (テストプレイヤー) (吉田 裕) |
n/a
Super Shooting Towns (1991, FM Towns)
|
Observer |
n/a
Raiden Fighters 2: Operation Hell Dive (1997, Arcade)
|
Thanks to (H. Yoshida) |
n/a
Raiden Fighters (1996, Arcade)
|
Thanks (H. Yoshida) |
n/a
Zero Team U.S.A. (1993, Arcade)
|
Thanks |