Hiroshi Yoshida

aka: 吉田 宏, 吉田 裕
Moby ID: 41431

Credits (47 credits on 38 games)

Design
Baten Kaitos I & II HD Remaster (2023, Nintendo Switch) Quest Planners (monolithsoft)
Baten Kaitos I & II HD Remaster (2023, Nintendo Switch) Quest & Event Planners (monolithsoft)
Dark Souls III (2016, Windows) Lead Game Designers
Dark Souls III (2016, Xbox One) Lead Game Designers
Dark Souls III (2016, PlayStation 4) Lead Game Designers
Dark Souls II: Scholar of the First Sin (2015, Windows) Gameplay Designers
Dark Souls II: Scholar of the First Sin (2015, Windows) Gameplay Designers
Bloodborne (2015, PlayStation 4) Game Designers
Dark Souls II (2014, Windows) Gameplay Designer
Dark Souls II (2014, Xbox 360) Gameplay Designer
Trinity: Souls of Zill O'll (2010, PlayStation 3) Game Designers
Disaster: Day of Crisis (2008, Wii) Lead Car Action Design
Super Robot Taisen OG Saga: Endless Frontier (2008, Nintendo DS) Main System Planner
Super Robot Taisen OG Saga: Endless Frontier (2008, Nintendo DS) Battle System Planner
Baten Kaitos: Origins (2006, GameCube) Quest & Event Planners (monolithsoft)
Xenosaga: Episode II - Jenseits von Gut und Böse (2004, PlayStation 2) Free Roaming & Level Designers
Baten Kaitos: Eternal Wings and the Lost Ocean (2003, GameCube) Quest Design (monolithsoft)
CD Battle: Hikari no Yūshatachi (1993, TurboGrafx CD) Director
Seibu Cup Soccer (1992, Arcade) Game Design
Programming/Engineering
Super Robot Taisen OG Saga: Endless Frontier (2008, Nintendo DS) Battle Cut-in Script
Mobile Suit Gundam: Crossfire (2006, PlayStation 3) Motion Programming (of Jackalope Digital Factory)
Mobile Suit Gundam: Zeonic Front (2001, PlayStation 2) Development Tool Program
Brave Prove (1998, PlayStation) Monster Program (モンスタープログラム) (吉田 宏)
Ah! Megami-Sama (1997, PC-FX) Programmer (プログラマー) (吉田 宏)
Raiden DX (1997, PlayStation) Assistant Programmers
Cutey Honey FX (1995, PC-FX) Battle Part Program (戦闘パート・プログラム) (吉田 宏)
Return to Zork (1995, PC-FX) PC-FX Lead Programmer
Ridge Racer (1994, PlayStation) Program
Vajra 2 (1994, LaserActive) Program
Seibu Cup Soccer (1992, Arcade) Main Programmer
Necros no Yōsai (1990, TurboGrafx-16) Program
Art/Graphics
The Eye of Judgment (2007, PlayStation 3) CG Artists
Mech Brigade (1991, PC-98) Graphics
Video/Cinematics
Clock Tower 3 (2002, PlayStation 2) CG Operator
SoulCalibur (1998, Arcade) MS Team
Audio
The Raiden Project (1995, PlayStation) Sound Assistant
Quality Assurance
FIFA Soccer 2003 (2002, Windows) EA Square Testers
FIFA Soccer 2003 (2002, Xbox) EA Square Testers
PAL: Shinken Densetsu (1997, PlayStation) Test Players (テストプレイヤー) (吉田 裕)
Technology
Cotton Reboot! (2021, Nintendo Switch) Program Advisor (Remotex Inc.)
Tales of Zestiria (2015, PlayStation 4) Middleware Support
Support
Super Shooting Towns (1991, FM Towns) Observer
Thanks
Raiden Fighters Jet (1998, Arcade) Thanks to (H. Yoshida)
Raiden Fighters 2: Operation Hell Dive (1997, Arcade) Thanks to (H. Yoshida)
Raiden Fighters (1996, Arcade) Thanks (H. Yoshida)
Ridge Racer Revolution (1995, PlayStation) "Ridge Racer" PS Version Staff
Zero Team U.S.A. (1993, Arcade) Thanks