Kyle Miller
Moby ID: 4314
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Kyle Miller started out in the game industry as a contributor to Steve Jackson Games in 1982. While there, Kyle worked with Industry greats such as Warren Spector and Allen Varney (not to mention Steve Jackson himself) on such products as Car Wars, GURPS (the Generic Universal Role Playing System), Ogre, Illuminati and Toon. Kyle provided illustration, coordinated the efforts of free-lance contributors, and laid out many of the company's popular game products and magazines.
In the early 90's Kyle started working at Dynamix, as an Art Director, working on Betrayal at Krondor, Space Quest, Aces of the Pacific, Aces of the Deep, and Johnny Castaway. In 1994, Kyle moved into the designer's chair when he created the initial concept for what would become the popular 3D Ultra series for Dynamix, creating 5 published pinball games and contributing to several other titles that fell under the 3D Ultra umbrella, including Minigolf, Contraptions, Traintown, and Cool Pool.
When Dynamix closed its doors in 2001, Kyle has been making ends meet by providing concepts for new game designs to companies such as Sierra, Buzz Monkey, Garage Games and others. He also draws the syndicated cartoon strip, "Working Daze," for United Media (http://www.comics.com)
His website is http://www.gamecreature.com
Credited on 34 games
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Killer Instinct (2023, Windows Apps) | Microsoft Special Thanks |
The Church in the Darkness (2019, Windows) | Documents Art |
Crackdown 3 (2019, Xbox One) | User Experience Designer |
Sunset Overdrive (2018, Windows Apps) | User Experience Designer |
Age of Empires: Definitive Edition (2018, Windows Apps) | Microsoft Studios thanks |
Quantum Break (2016, Windows) | User Experience Designer |
ReCore (2016, Xbox One) | Additional Design |
Quantum Break (2016, Xbox One) | User Experience Designer |
Sunset Overdrive (2014, Xbox One) | User Experience Designer |
Ryse: Son of Rome - Legendary Edition (2014, Windows) | User Experience Designer |
Killer Instinct (2013, Xbox One) | Special Thanks |
Ryse: Son of Rome (2013, Xbox One) | User Experience Designer |
Betrayal at Krondor (2010, Windows) | Special Thanks |
Go, Diego, Go! Safari Rescue (2008, PlayStation 2) | Special Thanks |
Family Guy Video Game! (2006, PlayStation 2) | Lead Designer |
Zathura (2005, PlayStation 2) | Special Thanks |
Charlie and the Chocolate Factory (2005, GameCube) | Game Designers |
Leisure Suit Larry: Magna Cum Laude (Uncut and Uncensored!) (2004, Xbox) | Special Thanks |
Leisure Suit Larry: Magna Cum Laude (2004, Windows) | Special Thanks |
3-D Ultra Pinball: Thrillride (2000, Game Boy Color) | Designer |
[ full credits ]
Frequent Collaborators
People- 13 games with Ken Rogers
- 12 games with Jeffrey Tunnell
- 11 games with Kevin Lamb
- 11 games with Ken Lobb
- 11 games with Kristofor Mellroth
- 11 games with Gavin Kennedy
- 11 games with Paul Amer
- 11 games with Phil Spencer
- 11 games with Julie DiRamio
- 11 games with Carol Stearns
Companies
- 16 games with Sierra Entertainment, Inc.
- 15 games with Dynamix, Inc.
- 11 games with Microsoft Corporation
- 11 games with Xbox Game Studios
- 10 games with Experis
- 6 games with High Voltage Software, Inc.
- 6 games with Audiokinetic Inc.
- 4 games with People Can Fly Montreal
- 4 games with IR-Entertainment Ltd.
- 4 games with Side UK Ltd.
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