Helldivers II (2024, PlayStation 5)
|
Manager – UI/UX |
Sackboy: A Big Adventure (2022, Windows)
|
Manager: UI/UX |
Destruction AllStars (2021, PlayStation 5)
|
Head of UI/UX |
Sackboy: A Big Adventure (2020, PlayStation 5)
|
Manager: UI/UX |
Erica (2019, PlayStation 4)
|
Head of UI/UX |
Blood & Truth (2019, PlayStation 4)
|
Head of UI/UX |
The Inpatient (2018, PlayStation 4)
|
Graphic Design |
Hidden Agenda (2017, PlayStation 4)
|
Graphic Design |
RIGS: Mechanized Combat League (2016, PlayStation 4)
|
UI Lead |
PlayStation VR Worlds (2016, PlayStation 4)
|
UI Lead |
Until Dawn: Rush of Blood (2016, PlayStation 4)
|
Graphic Design |
Shadow of the Beast (2016, PlayStation 4)
|
Graphic Design |
Alienation (2016, PlayStation 4)
|
Graphic Design |
Hardware: Rivals (2016, PlayStation 4)
|
Graphic Design |
Call of Duty: Black Ops - Zombies (2015, Android)
|
Lead Artists |
Tearaway: Unfolded (2015, PlayStation 4)
|
User Interface Art by (SCEE CSG) |
Killzone: Mercenary (2013, PS Vita)
|
UI Lead |
Backbreaker Football (2010, Android)
|
Lead Artist |
Call of Duty: World at War - Zombies (2010, iPad)
|
Art |
Call of Duty: World at War - Zombies (2009, iPhone)
|
Art |
Resident Evil: Degeneration (2009, iPhone)
|
Artists |
Metal Gear Solid Mobile (2008, N-Gage (service))
|
Lead Art |