Hirofumi Irie

aka: 入江 宏文
Moby ID: 454070

Credits (26 credits on 10 games)

Production
Pandora's Tower (2011, Wii) Co-Directors
One Piece: Unlimited Adventure (2007, Wii) Director
One Piece: Grand Adventure (2006, GameCube) Sub Director
One Piece: Grand Battle (2005, GameCube) Game Director
Design
Dragon Ball: Fusions (2016, Nintendo 3DS) Planning
Wii Fit U (2013, Wii U) Directors
Pandora's Tower (2011, Wii) Enemy/Boss Planning
One Piece: Unlimited Adventure (2007, Wii) Battle Planning
One Piece: Unlimited Adventure (2007, Wii) Field Planning
One Piece: Grand Battle (2005, GameCube) Planning Work
One Piece: Grand Battle! 3 (2003, GameCube) Stage Design (ステージデザイン) (入江宏文)
From TV Animation One Piece: Grand Battle! 2 (2002, PlayStation) Stage Design (ステージデザイン) (入江 宏文)
One Piece: Grand Battle! (2001, PlayStation) Map Design (マップデザイン) (入江 宏文)
Writers
One Piece: Unlimited Adventure (2007, Wii) Scenario Advisor
Art/Graphics
Pandora's Tower (2011, Wii) Effect Design
One Piece: Unlimited Adventure (2007, Wii) Effect Design
One Piece: Grand Adventure (2006, GameCube) Effects
One Piece: Grand Battle! 3 (2003, GameCube) Design Supervisor (デザイン監修) (入江宏文)
One Piece: Grand Battle! 3 (2003, GameCube) Stage Modeling (ステージモデリング) (入江宏文)
One Piece: Grand Battle! 3 (2003, GameCube) Special Move & Secret Technique Scenes (必殺技/奥義シーン) (入江宏文)
Azumanga Donjara Daioh (2002, PlayStation) Graphic Advisor (グラフィックアドバイザー) (入江 宏文)
From TV Animation One Piece: Grand Battle! 2 (2002, PlayStation) Stage Modeling (ステージモデリング) (入江 宏文)
From TV Animation One Piece: Grand Battle! 2 (2002, PlayStation) Character Modeling & Motion (キャラクターモデリング/モーション) (入江 宏文)
One Piece: Grand Battle! (2001, PlayStation) Map Modeling (マップモデリング) (入江 宏文)
One Piece: Grand Battle! (2001, PlayStation) Character Modeling & Motion (キャラクターモデリング/モーション) (入江 宏文)
Video/Cinematics
One Piece: Unlimited Adventure (2007, Wii) CG Movie Director