Saku Lehtinen
Moby ID: 45408
Credits (52 credits on 16 games)
- by Role
- by Date
- by Moby Score
- by Genre
Design | |
---|---|
CrossFireX: Operation Catalyst (2022, Xbox Series) | Original Concept |
Max Payne (2012, Android) | Level Design |
Alan Wake (2012, Windows) | Concept Design |
Alan Wake (2010, Xbox 360) | Concept Design |
Max Payne 2: The Fall of Max Payne (2003, PlayStation 2) | Additional Level Design |
Max Payne 2: The Fall of Max Payne (2003, Xbox) | Additional Level Design |
Max Payne 2: The Fall of Max Payne (2003, Windows) | Additional Level Design |
Max Payne (2001, Xbox) | Level Design |
Max Payne (2001, PlayStation 2) | Level Design |
Max Payne (2001, Windows) | Level Design |
Programming/Engineering | |
---|---|
Bloody Afternoon (1989, Amiga) | By |
Art/Graphics | |
---|---|
Control: Ultimate Edition (2021, PlayStation 5) | Company Art Director |
Control (2019, Windows) | Art Director |
Max Payne (2012, Android) | Texture Art |
Alan Wake's American Nightmare (2012, Windows) | Cinematic Editing |
Alan Wake (2012, Windows) | Art Director |
Alan Wake (2010, Xbox 360) | Art Director |
Max Payne 2: The Fall of Max Payne (2003, PlayStation 2) | Art Direction |
Max Payne 2: The Fall of Max Payne (2003, PlayStation 2) | Texture Art |
Max Payne 2: The Fall of Max Payne (2003, PlayStation 2) | Cinematics |
Max Payne 2: The Fall of Max Payne (2003, Xbox) | Art Direction |
Max Payne 2: The Fall of Max Payne (2003, Xbox) | Texture Art |
Max Payne 2: The Fall of Max Payne (2003, Xbox) | Cinematics |
Max Payne 2: The Fall of Max Payne (2003, Windows) | Art Direction |
Max Payne 2: The Fall of Max Payne (2003, Windows) | Texture Art |
Max Payne 2: The Fall of Max Payne (2003, Windows) | Cinematics |
Max Payne (2001, Xbox) | Texture |
Max Payne (2001, Xbox) | Cinematics |
Max Payne (2001, PlayStation 2) | Texture |
Max Payne (2001, PlayStation 2) | Cinematics |
Max Payne (2001, Windows) | Texture Art |
Max Payne (2001, Windows) | Cinematics |
Video/Cinematics | |
---|---|
CrossFireX: Operation Catalyst (2022, Xbox Series) | Cinematic Director |
Quantum Break (2016, Windows) | Cinematic Supervisor |
Quantum Break (2016, Xbox One) | Cinematic Supervisor |
Max Payne (2012, Android) | Cinematics |
Alan Wake's American Nightmare (2012, Xbox 360) | Cinematic Editing |
Alan Wake (2012, Windows) | "Night Springs" Actors |
Alan Wake (2012, Windows) | Game Motion Capture Direction |
Alan Wake (2010, Xbox 360) | "Night Springs" Actors |
Alan Wake (2010, Xbox 360) | Game Motion Capture Direction |
Audio | |
---|---|
Alan Wake (2012, Windows) | All Game and Cinematics Music (except the following) (/Remedy Entertainment Ltd.; produced by) |
Support | |
---|---|
Death Rally (2012, Windows) | Remedy's Supporting Crew |
Death Rally (2012, Android) | Remedy's Supporting Crew |
Alan Wake (2012, Windows) | The Remedy Team for assistance |
Thanks | |
---|---|
The Detail: Episode 3 - Devil in the Detail (2016, Windows) | Special Thanks to |
The Detail: Episode 2 - From the Ashes (2015, Windows) | Special Thanks to |
Legend of Grimrock II (2014, Windows) | Special Thanks To |
Legend of Grimrock (2012, Macintosh) | Special Thanks to |
Legend of Grimrock (2012, Windows) | Special Thanks to |
Legend of Grimrock (2012, Linux) | Special Thanks To |
Other | |
---|---|
Death Rally (2011, iPhone) | Remedy's Supporting Crew |