Florian W. Sauer
aka:
Florian Sauer
Moby ID: 54939
Credits (13 credits on 8 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Lair (2007, PlayStation 3) | Software Engineers |
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |
3rd-person (Other) | |
---|---|
Lair (2007, PlayStation 3) | Software Engineers |
Action | |
---|---|
Lair (2007, PlayStation 3) | Software Engineers |
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Star Wars: Episode I - Battle for Naboo (2001, Windows) | Additional Programming |
Indiana Jones and the Infernal Machine (2000, Nintendo 64) | Lead Programmer |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |
Marvin's Marvellous Adventure (1994, Amiga) | Map Design |
Nebulus 2: Pogo a gogo (1991, Amiga) | Programmed by |
Arcade | |
---|---|
Nebulus 2: Pogo a gogo (1991, Amiga) | Programmed by |
Behind view | |
---|---|
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Star Wars: Episode I - Battle for Naboo (2001, Windows) | Additional Programming |
Indiana Jones and the Infernal Machine (2000, Nintendo 64) | Lead Programmer |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |
Compilation | |
---|---|
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Fantasy | |
---|---|
Lair (2007, PlayStation 3) | Software Engineers |
Licensed | |
---|---|
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Star Wars: Episode I - Battle for Naboo (2001, Windows) | Additional Programming |
Indiana Jones and the Infernal Machine (2000, Nintendo 64) | Lead Programmer |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |
Platform | |
---|---|
Marvin's Marvellous Adventure (1994, Amiga) | Map Design |
Nebulus 2: Pogo a gogo (1991, Amiga) | Programmed by |
Puzzle elements | |
---|---|
Indiana Jones and the Infernal Machine (2000, Nintendo 64) | Lead Programmer |
Nebulus 2: Pogo a gogo (1991, Amiga) | Programmed by |
Quick Time Events (QTEs) | |
---|---|
Lair (2007, PlayStation 3) | Software Engineers |
Sci-fi / futuristic | |
---|---|
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Star Wars: Episode I - Battle for Naboo (2001, Windows) | Additional Programming |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |
Shooter | |
---|---|
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |
Side view | |
---|---|
Marvin's Marvellous Adventure (1994, Amiga) | Map Design |
Simulation | |
---|---|
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Space flight | |
---|---|
Star Wars: Rogue Squadron III - Rebel Strike (2003, GameCube) | Software Engineers |
Star Wars: Rogue Squadron II - Rogue Leader (2001, GameCube) | Software Engineers |
Star Wars: Episode I - Battle for Naboo (2001, Windows) | Additional Programming |
Star Wars: Rogue Squadron 3D (1998, Windows) | Programming |