Jason Austin
aka:
Jas Austin,
John Anderson
Moby ID: 57392
Credits (49 credits on 28 games)
- by Role
- by Date
- by Moby Score
- by Genre
Design | |
---|---|
Nihilist (1996, DOS) | Concept and Design (as Jason 'Toaster' Austin) |
Alien³ (1993, Game Boy) | Design by (uncredited) |
Spider-Man 3: Invasion of the Spider-Slayers (1993, Game Boy) | Design |
Spider-Man 2 (1992, Game Boy) | Design by (uncredited) |
Rex (1989, Amstrad CPC) | Concept and Design by (as John Anderson) |
Rex (1988, ZX Spectrum) | Concept and Design by (credited as John Anderson) |
Sláine (1987, ZX Spectrum) | Game Design |
Nemesis the Warlock (1987, Commodore 64) | Game Concept by |
Tarzan (1986, ZX Spectrum) | Game Design by |
The Planets (1986, ZX Spectrum) | Design (uncredited) |
Pi-In'Ere (1984, ZX Spectrum) | Concept by |
Programming/Engineering | |
---|---|
RollerCoaster Tycoon: Classic (2017, Windows) | Programming |
RollerCoaster Tycoon: Classic (2016, Android) | Programming |
Chris Sawyer's Locomotion (2013, Android) | Programmers |
Chris Sawyer's Locomotion (2013, iPhone) | Programmers |
Chris Sawyer's Locomotion (2013, iPad) | Programmers |
Payout: Poker & Casino (2006, PSP) | Player Programming |
Constantine (2005, PlayStation 2) | Programming |
Rogue Ops (2003, PlayStation 2) | Code |
SEGA Arcade Gallery (2003, Game Boy Advance) | Programmer |
R-Type DX (1999, Game Boy Color) | Programmers |
Nihilist (1996, DOS) | Lead Coder |
The Itchy & Scratchy Game (1994, SNES) | Programming |
Alien³ (1993, Game Boy) | Code by (uncredited) |
Spider-Man 3: Invasion of the Spider-Slayers (1993, Game Boy) | Programmer |
Spider-Man 2 (1992, Game Boy) | Code by (uncredited) |
R-Type (1991, Game Boy) | Software |
T2: Terminator 2 - Judgment Day (1991, Game Boy) | Game Code |
The Fury (1988, Commodore 64) | Written by |
Rex (1988, ZX Spectrum) | ZX Spectrum coding by (credited as John Anderson) |
Sláine (1987, ZX Spectrum) | Program |
Sláine (1987, ZX Spectrum) | Reflex System by |
Nemesis the Warlock (1987, ZX Spectrum) | Programmed by |
Nemesis the Warlock (1987, Amstrad CPC) | Code by |
W.A.R (1986, ZX Spectrum) | Program by (as Jas) |
Tarzan (1986, ZX Spectrum) | Program by |
The Planets (1986, ZX Spectrum) | Programming |
Pi-balled (1984, ZX Spectrum) | Program by |
Pi-In'Ere (1984, ZX Spectrum) | Program code by (as Jas. Austin) |
Bunny Plus E.T.A. (1983, ZX Spectrum) | Program by (as J. Austin) |
Writers | |
---|---|
SEGA Arcade Gallery (2003, Game Boy Advance) | Scripting |
Art/Graphics | |
---|---|
W.A.R (1986, ZX Spectrum) | Sprites by (as Jas) |
The Planets (1986, ZX Spectrum) | Colourscape Code graphics (uncredited) |
Pi-In'Ere (1984, ZX Spectrum) | Cherry Graphics by (as Jas. Austin) |
Thanks | |
---|---|
Lumo (2017, Nintendo Switch) | Rex Screenshot used by kind permission of |
Lumo (2016, PlayStation 4) | Rex Screenshot used by kind permission of |
Deus Ex Machina: Game of the Year, 30th Anniversary Collector's Edition (2015, Windows) | Special Thanks to |
Rogue Ops (2003, GameCube) | Special Thanks to |
DreamWeb (1994, Amiga) | Greetings to |