Jason Austin

aka: Jas Austin, John Anderson
Moby ID: 57392

Credits (49 credits on 28 games)

Design
Nihilist (1996, DOS) Concept and Design (as Jason 'Toaster' Austin)
Alien³ (1993, Game Boy) Design by (uncredited)
Spider-Man 3: Invasion of the Spider-Slayers (1993, Game Boy) Design
Spider-Man 2 (1992, Game Boy) Design by (uncredited)
Rex (1989, Amstrad CPC) Concept and Design by (as John Anderson)
Rex (1988, ZX Spectrum) Concept and Design by (credited as John Anderson)
Sláine (1987, ZX Spectrum) Game Design
Nemesis the Warlock (1987, Commodore 64) Game Concept by
Tarzan (1986, ZX Spectrum) Game Design by
The Planets (1986, ZX Spectrum) Design (uncredited)
Pi-In'Ere (1984, ZX Spectrum) Concept by
Programming/Engineering
RollerCoaster Tycoon: Classic (2017, Windows) Programming
RollerCoaster Tycoon: Classic (2016, Android) Programming
Chris Sawyer's Locomotion (2013, Android) Programmers
Chris Sawyer's Locomotion (2013, iPhone) Programmers
Chris Sawyer's Locomotion (2013, iPad) Programmers
Payout: Poker & Casino (2006, PSP) Player Programming
Constantine (2005, PlayStation 2) Programming
Rogue Ops (2003, PlayStation 2) Code
SEGA Arcade Gallery (2003, Game Boy Advance) Programmer
R-Type DX (1999, Game Boy Color) Programmers
Nihilist (1996, DOS) Lead Coder
The Itchy & Scratchy Game (1994, SNES) Programming
Alien³ (1993, Game Boy) Code by (uncredited)
Spider-Man 3: Invasion of the Spider-Slayers (1993, Game Boy) Programmer
Spider-Man 2 (1992, Game Boy) Code by (uncredited)
R-Type (1991, Game Boy) Software
T2: Terminator 2 - Judgment Day (1991, Game Boy) Game Code
The Fury (1988, Commodore 64) Written by
Rex (1988, ZX Spectrum) ZX Spectrum coding by (credited as John Anderson)
Sláine (1987, ZX Spectrum) Program
Sláine (1987, ZX Spectrum) Reflex System by
Nemesis the Warlock (1987, ZX Spectrum) Programmed by
Nemesis the Warlock (1987, Amstrad CPC) Code by
W.A.R (1986, ZX Spectrum) Program by (as Jas)
Tarzan (1986, ZX Spectrum) Program by
The Planets (1986, ZX Spectrum) Programming
Pi-balled (1984, ZX Spectrum) Program by
Pi-In'Ere (1984, ZX Spectrum) Program code by (as Jas. Austin)
Bunny Plus E.T.A. (1983, ZX Spectrum) Program by (as J. Austin)
Writers
SEGA Arcade Gallery (2003, Game Boy Advance) Scripting
Art/Graphics
W.A.R (1986, ZX Spectrum) Sprites by (as Jas)
The Planets (1986, ZX Spectrum) Colourscape Code graphics (uncredited)
Pi-In'Ere (1984, ZX Spectrum) Cherry Graphics by (as Jas. Austin)
Thanks
Lumo (2017, Nintendo Switch) Rex Screenshot used by kind permission of
Lumo (2016, PlayStation 4) Rex Screenshot used by kind permission of
Deus Ex Machina: Game of the Year, 30th Anniversary Collector's Edition (2015, Windows) Special Thanks to
Rogue Ops (2003, GameCube) Special Thanks to
DreamWeb (1994, Amiga) Greetings to