Ann-Elise Stidham

Moby ID: 59270

Credits (14 credits on 9 games)

1st-person
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Sound Designer
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work
Savage Skies (2002, PlayStation 2) Sound Design (Jinky)
3rd-person (Other)
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Action
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Assassin's Creed (Director's Cut Edition) (2008, Windows) Audio Designers
Assassin's Creed (2007, Xbox 360) Audio Designers
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Sound Designer
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work
Savage Skies (2002, PlayStation 2) Sound Design (Jinky)
Africa
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Behind view
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Assassin's Creed (Director's Cut Edition) (2008, Windows) Audio Designers
Assassin's Creed (2007, Xbox 360) Audio Designers
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work
Savage Skies (2002, PlayStation 2) Sound Design (Jinky)
Compilation
Assassin's Creed II (2009, Windows) Sound Designers
Direct control
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Assassin's Creed (Director's Cut Edition) (2008, Windows) Audio Designers
Europe
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Fantasy
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Assassin's Creed (Director's Cut Edition) (2008, Windows) Audio Designers
Assassin's Creed (2007, Xbox 360) Audio Designers
Savage Skies (2002, PlayStation 2) Sound Design (Jinky)
Flight / aviation
Savage Skies (2002, PlayStation 2) Sound Design (Jinky)
Licensed
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work
Middle East
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Assassin's Creed (Director's Cut Edition) (2008, Windows) Audio Designers
Assassin's Creed (2007, Xbox 360) Audio Designers
North America
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Platform
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Puzzle elements
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Quick Time Events (QTEs)
Prince of Persia: The Two Thrones (2010, PlayStation 3) Lead Audio Designer Dialog
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Shooter
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Sound Designer
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work
Savage Skies (2002, PlayStation 2) Sound Design (Jinky)
Spy / espionage
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Stealth
Assassin's Creed II (2009, PlayStation 3) Sound Designers
Assassin's Creed (Director's Cut Edition) (2008, Windows) Audio Designers
Assassin's Creed (2007, Xbox 360) Audio Designers
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) Audio Integrators
Tactical shooter
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) Sound Designer
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) Additional Work