Ann-Elise Stidham
Moby ID: 59270
Credits (14 credits on 9 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) | Sound Designer |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Additional Work |
Savage Skies (2002, PlayStation 2) | Sound Design (Jinky) |
3rd-person (Other) | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Action | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Audio Designers |
Assassin's Creed (2007, Xbox 360) | Audio Designers |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) | Sound Designer |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Additional Work |
Savage Skies (2002, PlayStation 2) | Sound Design (Jinky) |
Africa | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Behind view | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Audio Designers |
Assassin's Creed (2007, Xbox 360) | Audio Designers |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Additional Work |
Savage Skies (2002, PlayStation 2) | Sound Design (Jinky) |
Compilation | |
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Assassin's Creed II (2009, Windows) | Sound Designers |
Direct control | |
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Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Audio Designers |
Europe | |
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Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Fantasy | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Audio Designers |
Assassin's Creed (2007, Xbox 360) | Audio Designers |
Savage Skies (2002, PlayStation 2) | Sound Design (Jinky) |
Flight / aviation | |
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Savage Skies (2002, PlayStation 2) | Sound Design (Jinky) |
Licensed | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Additional Work |
Middle East | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Audio Designers |
Assassin's Creed (2007, Xbox 360) | Audio Designers |
North America | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Platform | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Puzzle elements | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Quick Time Events (QTEs) | |
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Prince of Persia: The Two Thrones (2010, PlayStation 3) | Lead Audio Designer Dialog |
Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Shooter | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) | Sound Designer |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Additional Work |
Savage Skies (2002, PlayStation 2) | Sound Design (Jinky) |
Spy / espionage | |
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Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Stealth | |
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Assassin's Creed II (2009, PlayStation 3) | Sound Designers |
Assassin's Creed (Director's Cut Edition) (2008, Windows) | Audio Designers |
Assassin's Creed (2007, Xbox 360) | Audio Designers |
Tom Clancy's Splinter Cell: Double Agent (2006, PlayStation 2) | Audio Integrators |
Tactical shooter | |
---|---|
Tom Clancy's Rainbow Six: Lockdown (2005, PlayStation 2) | Sound Designer |
Tom Clancy's Ghost Recon 2: 2011 - Final Assault (2004, Xbox) | Additional Work |