Jeremy Blumel
Moby ID: 64430
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In a small town on the Canadian prairies, Jeremy Blumel burst forth from his Mother's wo ... oh, wait, too early ... Jeremy joined Raven Software in March, 2003 as a Level Artist on X-Men: Legends. Before coming to Raven, he was "cared for and nurtured by a good deal of other cute little game companies". His most recent noteworthy title was Duke Nukem: Manhattan Project. Jeremy graduated from CDI College of Business and Technology as a Computer Programmer Analyst just for kicks. He currently creates environmental models and textures and hasn't looked at a line of code since graduating.
Source: Selected articles from Raven Software Official Website - Company - Art
Credited on 24 games
Displaying most recent · View all
Call of Duty: Modern Warfare III (2023, PlayStation 4) | Art |
Call of Duty: MWII - Modern Warfare II (2022, Windows) | Art |
Call of Duty: Vanguard (2021, Windows) | Raven |
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) | Art |
Call of Duty: Warzone (2020, Windows) | Art |
Call of Duty: Modern Warfare (2019, Windows) | Engineering |
The Grand Tour Game (2019, PlayStation 4) | Senior VFX Artist |
Call of Duty: WWII (2017, Windows) | Raven Software |
Call of Duty: Infinite Warfare (2016, PlayStation 4) | Raven |
Call of Duty: Black Ops III (2015, Windows) | Studio Artists |
Call of Duty: Advanced Warfare (2014, Xbox 360) | Additional Development from Raven Software |
Call of Duty: Ghosts (2013, Xbox One) | Designed and Developed by Infinity Ward, Neversoft and Raven Software |
Call of Duty: MW3 (2011, Xbox 360) | Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment |
Call of Duty: Black Ops (2010, Windows) | Raven Software |
Wolfenstein (2009, Windows) | Additional Thanks |
X-Men Origins: Wolverine - Uncaged Edition (2009, Windows) | Wolverine Team |
Marvel Ultimate Alliance (Special Edition) (2007, PlayStation 2) | Artists |
Marvel Ultimate Alliance (2006, Xbox 360) | Artists |
X-Men: Legends II - Rise of Apocalypse (2005, PlayStation 2) | Artists |
X-Men: Legends (2004, GameCube) | Level Designers |
[ full credits ]
Frequent Collaborators
People- 19 games with Ste Cork
- 19 games with Brian Raffel
- 19 games with Indra Yee
- 19 games with Daniel Edwards
- 18 games with Matt Pinkston
- 18 games with Eric C. Biessman
- 18 games with Ryan Danz
- 18 games with Stuart Wiegert
- 18 games with Simon Parkinson
- 18 games with Robert Kostich
Companies
- 19 games with Activision Publishing, Inc.
- 17 games with Raven Software Corporation
- 15 games with Epic Games Tools LLC
- 10 games with Infinity Ward, Inc.
- 9 games with Treyarch Corporation
- 9 games with DemonWare Ltd.
- 9 games with Sledgehammer Games, Inc.
- 9 games with High Moon Studios, Inc.
- 9 games with Valve Corporation
- 7 games with Formosa Interactive, LLC
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