John Podlasek
Moby ID: 6723
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John Podlasek started in the industry back in '89 for NEC's TurboGrafx-16 system. He did hotline phone work, then became the 'game software specialist' (fancy term for working in development and marketing). Decided not to join the short-lived T.T.I. / Turbo Duo company based in LA that started after NEC sold TG-16 to Hudson Soft, and stayed in Chicago to do freelance work for them.
After they went out of business he joined ICOM Simulations, which later became Viacom New Media. Did lots of testing, and then managed the internal testing group (software side). Started producing software in '95 with the Beavis & Butt-head trivia game, 'Wiener Takes All'. Viacom New Media was then closed by Viacom corporate in '97.
He then went to Blue Byte Software's U.S. office (which at the time was based out of Germany) in the Chicago suburbs. Worked on 'Incubation: Time is Running Out' which won a bunch of PC turn-based strategy game awards. Also worked on a 3D tennis game called, 'Game, Set, Match', and worked on the first 1/2 of Settlers 3. Blue Byte then moved their U.S. office down to Austin, TX, and he turned down the offer to relocate.
Then he worked at 3Com’s main Chicago office as a software consultant for about 7 months on their modem software. Decided to get back into entertainment software and went to TerraGlyph Interactive to do kid's titles. He worked with publisher Hasbro Interactive, and shipped a PC game called 'Clue Jr' on a tight deadline for them. Also did some work on a CatDog game that never materialized. TerraGlyph was then having financial issues (they closed a year later), so he left and went to Midway Games in 2000.
He's been at Midway now for 7 years now, and it's one of the best places he's worked. For the last 6 years he's worked as the producer on Mortal Kombat Deadly Alliance (‘02), Deception (‘04) and Armageddon (‘06). The titles have sold almost 7 million units worldwide, and been well received by fans and press.
Credited on 38 games
Displaying most recent · View all
WWE Immortals (2015, Android) | Production |
Mortal Kombat vs. DC Universe (2008, PlayStation 3) | Special Thanks |
Ultimate Mortal Kombat 3 (2007, Nintendo DS) | Special Thanks |
Stranglehold (2007, PlayStation 3) | Special Thanks |
Mortal Kombat: Unchained (2006, PSP) | Producer |
Mortal Kombat: Armageddon (2006, Xbox) | Senior Producer |
Blitz: The League (2005, PlayStation 2) | Special Thanks |
Mortal Kombat: Shaolin Monks (2005, PlayStation 2) | Additional Production Support |
Area-51 (2005, PlayStation 2) | Special Thanks |
Mortal Kombat: Deception (2005, GameCube) | Producer |
Midway Arcade Treasures 2 (2004, GameCube) | Special Thanks |
Psi-Ops: The Mindgate Conspiracy (2004, Xbox) | Special Thanks |
Mortal Kombat: Tournament Edition (2003, Game Boy Advance) | Special Thanks |
Mortal Kombat: Deadly Alliance (2002, Game Boy Advance) | Special Thanks |
Mortal Kombat: Deadly Alliance (2002, PlayStation 2) | Producer |
CART Fury: Championship Racing (2001, PlayStation 2) | Special Thanks |
Arctic Thunder (2000, Arcade) | Engineering Support |
Cruis'n Exotica (2000, Nintendo 64) | Special Thanks |
The Settlers III (1998, Windows) | Assistant Director of Voice Overs |
Game, Net & Match! (1998, Windows) | Project Manager (US) |
[ full credits ]
Frequent Collaborators
People- 15 games with Ed Boon
- 15 games with Scott Lawrence
- 14 games with Dan Forden
- 14 games with Matthew V. Booty
- 14 games with Richard Carle
- 13 games with Robert Gustafson
- 13 games with Rigoberto Cortes
- 12 games with Richard Vrtis
- 12 games with Jack O'Neall
- 12 games with Beth Ann Smukowski
Companies
- 17 games with Midway Home Entertainment, Inc.
- 14 games with Midway Games, Inc.
- 13 games with Viacom New Media
- 11 games with Tradewest Games Ltd.
- 5 games with Byte-Size Sound Inc.
- 5 games with CIC Interactive
- 4 games with Ubisoft Düsseldorf
- 4 games with Rabid Entertainment, Inc.
- 4 games with Tectoy S.A.
- 3 games with Epic Games Tools LLC
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