Eric Schenk
aka:
Dr. Eric Schenk
Moby ID: 67486
Credited on 15 games
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skate 3 (2010, PlayStation 3) | EA Tech CTO |
NBA Street Vol. 2 (2003, PlayStation 2) | EAGL Rendering and Animation Engine |
FIFA Soccer 2003 (2002, Xbox) | EAGL Rendering Engine |
NHL 2003 (2002, PlayStation 2) | EAGL Rendering Engine |
Triple Play 2002 (2002, PlayStation 2) | EAGL Rendering Engine Team |
Sled Storm (2002, PlayStation 2) | EAGL Rendering Engine |
NBA Street (2002, GameCube) | EAGL Rendering Engine |
Need for Speed: Hot Pursuit 2 (2002, Windows) | EAGL Rendering Engine |
007: Agent Under Fire (2002, Xbox) | EAGL Rendering Engine |
FIFA Soccer 2003 (2002, PlayStation) | EAGL Rendering Engine |
NBA Live 2002 (2001, Xbox) | Senior Software Engineers |
Triple Play Baseball (2001, PlayStation 2) | EAGL Rendering Engine Team |
NBA Live 2001 (2001, Windows) | Software Engineers |
Need for Speed: Porsche Unleashed (2000, Windows) | Tools and Libraries |
X-Games: Pro Boarder (1998, Windows) | Special Thanks to |
[ full credits ]
Frequent Collaborators
People- 13 games with Daniel Kennett
- 13 games with David Wong
- 12 games with Simon Wong
- 12 games with Greg Chapman
- 12 games with Rob Will
- 12 games with Mark Mizuguchi
- 11 games with Peter Petkov
- 11 games with Rod Reddekopp
- 11 games with Mark Lange
- 11 games with Martin Edwards
Companies
- 15 games with Electronic Arts, Inc.
- 10 games with Electronic Arts Vancouver
- 7 games with EA Sports
- 5 games with Electronic Arts Publishing SARL
- 4 games with TiVo Corporation
- 4 games with NBA Properties, Inc.
- 4 games with Electronic Arts GmbH
- 3 games with EA Games
- 3 games with Electronic Arts Ltd.
- 2 games with Fédération Internationale...
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