Vincent Pourieux
aka:
V. Pourieux
Moby ID: 78701
Biography edit · view history
Vincent Pourieux started as a programmer at Infogrames in 1988. After having successfully contributed to the development of a dozen products, including blockbusters such as Asterix and Obelix, The Smurfs, TinTin..., he reached the position of consoles department Team Manager.
In 1997, he founded CPU Software development studio, dedicated specifically to R&D research. He laid the foundations of V-world real-time 3D terrain rendering technology, later rebranded VWorldTerrain.
In 1999 he co-founded EMG and carried out the development of several games titles, such as Speed Demons, Nike The Mission and the Eingana edutaimnent software.
In 2002, Vincent co-founded NP Cube and, as R&D Manager until August 2004, adapted VWorldTerrain technology to the needs of the client part of the Dark and Light MMORPG. Some issues about this project can be read in the description of the Mafate engine.
In April 2004 he formed VWORLD, LLC to succeed to CPU Software. He currently occupies the position of CEO at VWORLD, company in charge of constantly bringing new enhancements to VWorldTerrain technology and exploiting its related proprietary rights.
Credited on 14 games
Displaying most recent · View all
Egypt Kids (2001, Windows) | Technical Direction |
Lucky Luke: Wanted! (2001, Game Boy Advance) | Original SNES Development Team |
The Mission (2000, PlayStation) | Executive Producer |
Astérix and Obélix Take on Caesar (1999, PlayStation) | Project Manager - Game Play |
Lucky Luke (1997, Windows) | The Production and Development Team for Original Version |
Alone in the Dark 2 (1996, PlayStation) | Special Thanks to |
The Adventures of Tintin: Prisoners of the Sun (1996, SNES) | Tools Programmers |
Spirou (1995, Genesis) | Tools programmers |
Time Gate: Knight's Chase (1995, Windows) | Thanks To |
Tintin in Tibet (1995, SNES) | Tools Programmers |
The Smurfs (1994, Genesis) | Designed by |
Astérix (1993, SNES) | Programmed by |
Toxic Crusaders (1992, Genesis) | Design |
The Light Corridor (1991, ZX Spectrum) | Original game by |
[ full credits ]
Frequent Collaborators
People- 8 games with Beate Vigliano-Reiter
- 8 games with Yannick Turbé
- 8 games with Jean-Marc Torroella
- 7 games with Bruno Bonnell
- 7 games with Olivier Robin
- 7 games with Edith Protiere
- 7 games with Emmanuelle Périgault-Vigier
- 6 games with Sylvain Branchu
- 6 games with Beatrice Egea Rodriguez
- 6 games with Emmanuel Régis
[ 372 more people ]
Companies
- 11 games with Atari Europe S.A.S.U.
- 5 games with Promethean Designs Ltd.
- 5 games with BANDAI NAMCO Entertainment...
- 2 games with EMG
- 2 games with Dice Multi Media Europe B.V.
- 2 games with Cryo Interactive Entertainment
- 1 game with International...
- 1 game with SEGA of America, Inc.
- 1 game with In Utero
- 1 game with Valve Corporation
Contribute
Add your expertise to help preserve video game history! You can submit a correction or add the following: