Alone in the Dark 2

aka: AITD2, Alone in the Dark: Jack is Back, Alone in the Dark: One-Eyed Jack's Revenge
Moby ID: 907
DOS Specs

Description official descriptions

In Alone in the Dark 2, you take the role of detective Edward Carnby, one of the two main characters in the original Alone in the Dark. Carnby is now called upon to investigate a bootlegger named One Eyed Jack after an old detective colleague named Stryker attributes Jack to the kidnapping of young Grace Saunders. Stryker attempts to infiltrate Jack's dilapidated mansion of Hell's Kitchen and rescue the girl, only to disappear himself. That's where Carnby comes in.

Carnby soon learns that Jack and his gangsters are really 15th-century pirates who gained immortality after Jack joined forces with Elizabeth Jarret, a Voodoo witch. However, the dark magic which keeps them immortal also requires Jack and his crew to regularly make human sacrifices (which explains Grace's kidnapping).

Now Carnby must battle his way through Hell's Kitchen and Jack's army of Tommy-gun-wielding gangsters, searching for a way to break the spell and make them stay dead.

Alone in the Dark 2 is an action-adventure game, similar to the original Alone in the Dark. Like its predecessor, the game uses hybrid 2D-3D graphics. Completing the game requires you to solve a lot of puzzles while fighting zombie pirates along the way. Some enemies can be killed with the numerous weapons at your disposal, while others need to be defeated via trickery.

Apart from Edward Carnby, the game also includes a short section (two sections in the CD-ROM version) where you play as the little Grace Saunders. Grace obviously cannot fight, and thus the sections featuring her are all about fast reflexes and wits to evade and outsmart the enemies.


  • アローン・イン・ザ・ダーク 2 - Japanese spelling
  • 鬼屋魔影2 - Chinese spelling (simplified)

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Credits (DOS version)

35 People (27 developers, 8 thanks) · View all

Produced by
Directed by
First Assistant
Production Design
Technical Assistant
3D Modelling & Animations
Set Designers
Screenplay Adapted by
Original Score & Sound Effects
Additional Music
[ full credits ]



Average score: 75% (based on 46 ratings)


Average score: 3.5 out of 5 (based on 105 ratings with 8 reviews)

A disappointing sequel, yet still worth a look for series fans.

The Good
A common complaint of the first game was its shortness and this one delivers a longer, harder game that is still quite immersing. While the story was not quite as interesting or mysterious as the original game, it was still a good mystery to solve. The puzzles are also well done. Only a few did I think were a bit too obtuse.

The Bad
For some reason the designers of this game thought that the reason why people loved the original was for the combat. This game has a huge increase in fighting over the first which really tested my patience for the game. The weak point of the first Alone in the Dark game was the awkward combat. It is barely functional and only worked because it was not used very often. Its sparse use meant you never really had to dwell on its limitations. Unfortunately since this game is more about fighting bad guys than ever before I soon started to lose interest in the game. This problem is especially apparent in the opening to the game which is mainly combat oriented. I'm sure this game turned off a lot of new players as they were constantly cut to pieces in the opening moments of what is supposed to be an adventure game.

The Bottom Line
The higher emphasis on fighting in this game spoils what would have been a pretty solid adventure game. Still there is enough in the game for me to marginally recommend it to fans of the first one. But for newcomers it might be best to stay away and play the original.

DOS · by woods01 (129) · 2002

Not a patch on the original, but fun nevertheless....

The Good

I own the PlayStation version, and it is one of my favourite games. It is hard to come by now, so if you can find a copy....

Alone in the Dark 2 isn't really a horror game. It is horror like in that there's another big mansion with a creepy feel to it, but the enemies in this game act just like normal pirates, and the emphasis is focused more on action than horror.

The controls are very annoying. You have to press different keys at once, and you also have to do a lot of running. If you get cornered by a pirate armed with a Tommy gun, it usually signals the end of your game unless you can find a way to get past this problem.

The story involves the kidnapping of a young child, and the subsequent attempts to rescue her from the clutches of a fearsome pirate gangster. You play as Edward Carnby, the same detective from the original Alone in the Dark game (although it is almost impossible to compare the two since they are so different).

Anything can be used as a weapon against the pirate goons: Frying pans, guns, swords or even your own fists and feet. This is quite clever in my view. The numerous notes you find barely serve a purpose, but they do add a background story to many of the strange foes you encounter.

Playing as Little Grace Saunders is a lot of fun. But sadly, it is not to last as you will quickly resume gameplay as Edward Carnby shortly there after. Hearing Grace make baby like noises as she attempts to ascend a ladder on the pirate's ship is quite cute, and it is strangely challenging having to control a character who has many childish restrictions.

There are loads of environments to explore and the notes are narrated by voice actors, which is quite exciting.

The Bad
Awkward controls, outdated graphics and an emphasis on shooting rather than puzzles make Alone in the Dark 2 a major disappointment to fans of the H.P. Lovecraft-esque original. If you can look past the flaws, then you have a fun game to play through.

The Bottom Line
It might be a sequel to a horror game, but fans of the original may be let down by this very different sequel.

PlayStation · by Melvin Raeynes (22) · 2007

Great game, but doesn't compare with the original

The Good
The game is a worthy, but very different, sequel to Alone in the Dark 1, the game that started the whole survival horror genre (and to this day, still remains one of the best).

The games features former Private Investigator now turned Paranormal Investigator Edward Carnby,who's friend has been killed trying to rescue a young girl, and now you have to try again to save her while at the same time taking down the cursed gang of pirates that have haunted the area.

The detail to the story and the characters and setting present are incredible. The designers put a tremendous amount of effort into the detail found in the various documents in the game that flesh out the world and the story so well. The enemies don't feel like random people to take out, but that they're there for a reason, and have a lot of detail behind them. Their motives, their methods, and who they are are told at great length, and there's never a dull moment in the texts you'd read.

The game has also quite a bit of action, and (SPOILERS) being able to play as Grace Saunders, the little girl in need of rescue, is a very nice touch.

It is also a very different game from the previous one. Edward is no longer some naive, cynical guy who laughs at magic and ghosts, but understands they're real. Although this takes the horror aspect out of the game, it does make you feel like you're playing a more no nonsense tough guy who's determined to succeed, or die trying.

The Bad
The combat in the game was fairly awkward. Although to be fair, the first game didn't have it that great either. I still found it almost like a glitch that, if you were up close and personal with a gun-armed enemy, he couldn't shoot you and the bullets just went past you harmlessly.

Beyond that, while I enjoyed the action and the story. The game itself had too little of the horror aspect. The first game had one of the most eerie atmospheres of any horror game, and it still holds up all this time. I still get shudders when playing it at night. Although I understand that the exact same thing simply could not be repeated again (due to the fact that in the first game, the protagonist had no idea what they were getting themselves into, and the set up was pretty terrifying. After that experience, Edward would not react that way ever again to any supernatural experience), the developers could have at least TRIED to create some kind of eerie or horror aspect to it.

Quite simply put, compared to the original, this game isn't scary at all. The enemies in the game don't feel like the damned souls they're made out to be, but just a bunch of gangsters that could have been simple bootleggers. Fighting them makes you feel more like a vigilante than a paranormal investigator.

The Bottom Line
I would describe this game as being a great sequel to a great game. If they found the original one a bit too over the top with the horror, this one takes the horror and replaces it with action. It's one of the earliest games to use a tommy gun as a regular weapon, and who doesn't want to mow down ghost pirates with a tommy!

DOS · by Salim Farhat (69) · 2014

[ View all 8 player reviews ]



In the UK, some moral guardians were shocked by Alone In The Dark 2's content. Detective Chief Superintendent Mick Burdis from South Yorkshire CID called for the game to be banned from sale to children, saying, "It's sick. It can terrify them, damage their thought processes and make them insecure for life." Prompted by this, the Sheffield Star newspaper ran the headline, "Ban Kids From This Computer Sickness".

(info sourced from: PC Format magazine)


When Carnby dies, the haunting music that plays in the background is "Vesti la Giubba" from the opera "I Pagliacci".

Processor speed

In order to not give spoilers, I will try to talk very generally.

There are various actions you're supposed to do within the game that are now impossible. The problem is that they rely on special timing within the AITD2 code. Modern computers are so fast that the timing routines no longer work, and these actions are not doable by computers that use a processor faster than a Pentium II. Therefore, you can not finish the game on a modern computer without resorting to slowing down your processor.

There are various utilities you can obtain via Google to slow down your processor.

Datapoint: On an AMD 1.3GHz Athlon, I had to slow my CPU down to about 40% before the actions became doable. One of the very first puzzles in the game is one of the undoable ones, so you should know right away whether you'll be able to finish the game or not without slowing down your CPU.


  • PC Player (Germany)
    • Issue 01/1995 - Most Annoying Copy Protection in 1994

Information also contributed by Artful Gamer, null-geodesic

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Contributors to this Entry

Game added by Alan Chan.

FM Towns, PC-98 added by Terok Nor. Macintosh added by Scaryfun. 3DO added by Indra was here. SEGA Saturn added by CheshireCat. PlayStation added by Matthew Bailey.

Additional contributors: xroox, Matthew Bailey, Brolin Empey, Unicorn Lynx, Alaka, Freeman, ケヴィン, Patrick Bregger.

Game added February 25th, 2000. Last modified August 28th, 2023.