Miguel Angel Martin

aka: Miguel-Angel Martin
Moby ID: 82611

Credits (45 credits on 26 games)

2018
Assassin's Creed: Odyssey (PlayStation 4) Cinematics Camera Director
2016
Watch_Dogs 2 (PlayStation 4) Cinematic Directors
2015
Assassin's Creed: Syndicate (Windows) Camera Specialists Scripted Events
2014
Duck Dynasty (Windows) Cutscene Director
2012
I Am Alive (Windows) Cutscenes Direction
2011
Tom Clancy's Splinter Cell (PlayStation 3) Pre-rendered Cinematic Editor
NCIS (Windows) Cinematic Director
2010
Tom Clancy's Splinter Cell: Conviction (Xbox 360) Director
Prince of Persia: The Two Thrones (PlayStation 3) Second Director, Crowd
Silent Hunter 5: Battle of the Atlantic (Windows) Cinematographic Director
Tom Clancy's H.A.W.X 2 (PlayStation 3) Cinematic & Mocap Consultant
Prince of Persia: Warrior Within (PlayStation 3) Special Thanks
2009
Tom Clancy's Splinter Cell: Conviction (Windows) Director
Tom Clancy's H.A.W.X (Windows) Cinematic Director
2008
Assassin's Creed (Director's Cut Edition) (Windows) Directors
Lost: Via Domus - The Video Game (Windows) Scripted Events Director
2007
Assassin's Creed (Xbox 360) Directors
2006
AND 1 Streetball (PlayStation 2) CG Sequence Directors
Far Cry: Vengeance (Wii) Scripted Event Director
Open Season (PlayStation 2) Cinematic Director
2005
Tom Clancy's Rainbow Six: Lockdown (PlayStation 2) Director
Prince of Persia: The Two Thrones (Windows) Second Director, Crowd
Tom Clancy's Splinter Cell: Chaos Theory (Xbox) Special Thanks
2004
Myst IV: Revelation (Windows) Off-line Video Editing
Prince of Persia: Warrior Within (Windows) Special Thanks
2003
Tom Clancy's Rainbow Six 3: Raven Shield (Windows) Making of Director/Editing
Tom Clancy's Splinter Cell (Windows) Pre-Rendered Cinematics Editor
Batman: Rise of Sin Tzu (GameCube) Video Editing
2001
Batman: Vengeance (PlayStation 2) Pre‑Rendered Cinematics Editor
Disney's Tarzan Untamed (PlayStation 2) Pre-Rendered Cinematics Video Editor