Michel Sabbagh

Moby ID: 882753

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Michel Sabbagh's professional career began in 2016 when he interned as a Quality Assurance Tester at Bethesda Softworks. He worked on The Elder Scrolls V: Skyrim - Special Edition, which compelled him to tackle level design in his spare time by crafting dungeons and levels with the Creation Kit.

Sabbagh returned to the company in 2017 after graduating from college and helped contribute to the development of The Evil Within 2 by Tango Gameworks. He similarly assisted with Arkane Studios' Dishonored: Death of the Outsider, and MachineGames' Wolfenstein II: The New Colossus.

In addition to his professional experience, Sabbagh made various writing contributions to Gamasutra, presented his narrative analysis of Looking Glass Studios' Thief: The Dark Project at GDC 2017, and collaborated as a scriptwriter with the game documentary outlet GVMERS to produce a retrospective piece on F.E.A.R. by Monolith Productions.

Credited on 4 games

Sherlock Holmes: The Awakened (2023, Windows) Writers / Proofreaders
Prey: Mooncrash (2018, Windows) Contract Quality Assurance
The Evil Within 2 (2017, Windows) Contract QA
The Elder Scrolls V: Skyrim - Special Edition (2016, Windows) Quality Assurance

Related Sites add

  • Shoal of Words
    Michel Sabbagh's personal blog. It includes all the game design articles he contributed to Gamasutra, as well as some of his other game development endeavors.
  • Michel Sabbagh's Gamasutra Page
    Michel Sabbagh's contributions to the professional game development website Gamasutra.

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