Logan Bender
Moby ID: 93588
Credits (20 credits on 11 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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Doom Eternal: The Ancient Gods - Part Two (2021, Windows) | Senior Technical Animator |
Doom Eternal: The Ancient Gods - Part One (2020, Windows) | Senior Technical Animator |
Doom Eternal (2020, Windows) | Senior Technical Animator |
Doom: VFR (2017, PlayStation 4) | Senior Technical Animators |
Quake: Champions (2017, Windows) | Senior Technical Animator |
3rd-person (Other) | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Shadow Madness (1999, PlayStation) | Integration/Scene Artist |
The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
Elroy Hits the Pavement (1996, Windows) | Character Design |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Action | |
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Doom Eternal: The Ancient Gods - Part Two (2021, Windows) | Senior Technical Animator |
Doom Eternal: The Ancient Gods - Part One (2020, Windows) | Senior Technical Animator |
Doom Eternal (2020, Windows) | Senior Technical Animator |
Doom: VFR (2017, PlayStation 4) | Senior Technical Animators |
Quake: Champions (2017, Windows) | Senior Technical Animator |
Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Adventure | |
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Elroy Hits the Pavement (1996, Windows) | Character Design |
Africa | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Anime / Manga | |
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Shadow Madness (1999, PlayStation) | Integration/Scene Artist |
Asia | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Beat 'em up / brawler | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Behind view | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Comedy | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
Contemporary | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
Crime | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Direct control | |
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Doom Eternal: The Ancient Gods - Part Two (2021, Windows) | Senior Technical Animator |
Doom Eternal: The Ancient Gods - Part One (2020, Windows) | Senior Technical Animator |
Doom Eternal (2020, Windows) | Senior Technical Animator |
Doom: VFR (2017, PlayStation 4) | Senior Technical Animators |
Quake: Champions (2017, Windows) | Senior Technical Animator |
Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Educational | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Elroy Hits the Pavement (1996, Windows) | Character Design |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Europe | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Fantasy | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Fixed / flip-screen | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Geography | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Horror | |
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Doom Eternal (2020, Windows) | Senior Technical Animator |
Doom: VFR (2017, PlayStation 4) | Senior Technical Animators |
Japan (Modern/Futuristic) | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Math / logic | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Mini-games | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Oceania | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Platform | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Point and select | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Pre-school / toddler | |
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The Gigglebone Gang: Infinity City (1997, Windows 3.x) | Animator |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Puzzle | |
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Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
Puzzle elements | |
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Elroy Hits the Pavement (1996, Windows) | Character Design |
The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Role-playing (RPG) | |
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Shadow Madness (1999, PlayStation) | Integration/Scene Artist |
Sci-fi / futuristic | |
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Doom Eternal: The Ancient Gods - Part Two (2021, Windows) | Senior Technical Animator |
Doom Eternal: The Ancient Gods - Part One (2020, Windows) | Senior Technical Animator |
Doom Eternal (2020, Windows) | Senior Technical Animator |
Doom: VFR (2017, PlayStation 4) | Senior Technical Animators |
Quake: Champions (2017, Windows) | Senior Technical Animator |
Science | |
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Elroy Hits the Pavement (1996, Windows) | Character Design |
Shooter | |
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Doom Eternal: The Ancient Gods - Part Two (2021, Windows) | Senior Technical Animator |
Doom Eternal: The Ancient Gods - Part One (2020, Windows) | Senior Technical Animator |
Doom Eternal (2020, Windows) | Senior Technical Animator |
Doom: VFR (2017, PlayStation 4) | Senior Technical Animators |
Quake: Champions (2017, Windows) | Senior Technical Animator |
South America | |
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The Gigglebone Gang: World Tour (1995, Windows 3.x) | Special Thanks to |
Spy / espionage | |
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Iz and Auggie Escape From Dimension Q (1996, Windows) | Game Design |
Stealth | |
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Sly 2: Band of Thieves (2011, PlayStation 3) | Additional Art |
Turn-based | |
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Shadow Madness (1999, PlayStation) | Integration/Scene Artist |