Jon Zuk

Moby ID: 9799

Credits (40 credits on 26 games)

2023
Call of Duty: Modern Warfare III (PlayStation 4) Design
2022
Call of Duty: MWII - Modern Warfare II (Windows) Design
2021
Call of Duty: Vanguard (Windows) Raven
2020
Call of Duty: Black Ops - Cold War (PlayStation 4) Design
Call of Duty: Warzone (Windows) Design
2019
Call of Duty: Modern Warfare (Windows) Design
2018
Call of Duty: Black Ops IIII (PlayStation 4) Raven
2017
Call of Duty: WWII (Windows) Raven Software
2016
Call of Duty: Infinite Warfare (PlayStation 4) Raven
2015
Call of Duty: Black Ops III (Windows) Studio Designers
2014
Call of Duty: Advanced Warfare (Windows) Raven Software
2013
Call of Duty: Ghosts (Xbox One) Designed and Developed by Infinity Ward, Neversoft and Raven Software
2011
Call of Duty: MW3 (Xbox 360) Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment
2010
Call of Duty: Black Ops (PlayStation 3) Raven Software
Singularity (Xbox 360) Singularity Team
2009
Wolfenstein (Windows) Additional Development
X-Men Origins: Wolverine - Uncaged Edition (Windows) Additional Development
2003
Star Wars: Jedi Knight - Jedi Academy (Windows) Project Leads
Soldier of Fortune II: Double Helix (Xbox) Project Lead
2002
Soldier of Fortune II: Double Helix (Windows) Project Lead
2001
Soldier of Fortune: Gold Edition (PlayStation 2) Level Design
Soldier of Fortune: Platinum Edition (Windows) Level Designers
Soldier of Fortune (Dreamcast) Level Designer
2000
Soldier of Fortune: Gold Edition (Windows) Level Designer
Star Trek: Voyager - Elite Force (Windows) In-Game Cinematics
Soldier of Fortune (Linux) Level Designer
1998
Heretic II (Windows) Lead Design
Hexen II: Mission Pack - Portal of Praevus (Windows) Lead Design
1997
Take No Prisoners (Windows) Level Design