Kazuyuki Nakamura
aka:
K. Nakamura,
中村 和幸
Moby ID: 99850
Credits (27 credits on 20 games)
- by Role
- by Date
- by Moby Score
- by Genre
Production | |
---|---|
Kirby's Dream Buffet (2022, Nintendo Switch) | Project Management |
BoxBoy! + BoxGirl! (2019, Nintendo Switch) | Project Management |
Bye-Bye BoxBoy! (2017, Nintendo 3DS) | Project Management |
Kirby: Planet Robobot (2016, Nintendo 3DS) | Project Management |
BoxBoxBoy! (2016, Nintendo 3DS) | Project Management |
BoxBoy! (2015, Nintendo 3DS) | Project Management |
Design | |
---|---|
BoxBoy! (2015, Nintendo 3DS) | Level Design |
Kirby's Return to Dream Land (2011, Wii) | Lead Character Design |
Kirby: Canvas Curse (2005, Nintendo DS) | Design |
Art/Graphics | |
---|---|
BoxBoy! + BoxGirl! (2019, Nintendo Switch) | Box Comic |
Kirby's Dream Collection: Special Edition (2012, Wii) | Design Director |
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Animation Supervisor (中村 和幸) |
Venus & Braves: Majo to Megami to Horobi no Yogen (2003, PlayStation 2) | Effect Design (中村 和幸) |
Mr. Driller G (2001, PlayStation) | Movie Editing |
Seven: Molmorth no Kiheitai (2000, PlayStation 2) | Battle Effects Design & Creation (中村 和幸) |
Ridge Racer V (2000, PlayStation 2) | Car & Engine Conceptual Design |
LiberoGrande (1997, Arcade) | Visual Design (K. Nakamura) |
Rage Racer (1996, PlayStation) | Car Visual Designers |
Namco Soccer: Prime Goal (1996, Arcade) | Visual Design |
Soul Blade (1996, Arcade) | Character Motion Artists |
Namco Soccer: Prime Goal (1995, PlayStation) | Visual Design |
Creative Services | |
---|---|
Bye-Bye BoxBoy! (2017, Nintendo 3DS) | Box Comic |
BoxBoxBoy! (2016, Nintendo 3DS) | Box Comics |
Thanks | |
---|---|
Pokémon Ranger (2006, Nintendo DS) | Special Thanks |
Ridge Racer Revolution (1995, PlayStation) | Special Thanks |
Other | |
---|---|
R4: Ridge Racer Type 4 (1998, PlayStation) | Industrial Design |
Soul Blade (1996, PlayStation) | Arcade Version Staff |