Contributions > Descriptions by Will D (934)

Will D has contributed 52 descriptions to the database.

Added description to Knight Orc · April 6, 2000

Knight Orc is a text adventure with graphics. The protagonist, Gringleguts the Orc, swears revenge on all humankind for the treatment of his race. The game flows in real time; each person and creature goes on about their daily lives and follows their schedule. So, if the protagonist revisits an area and finds a person that was previously there gone, it may mean that the person in question is in another location. The player's decisions and timing play a key role to the game's outcome.

Added description to Jinxter · April 6, 2000

Aquatania has recently become the land of misfortunes, due to a group of plotting witches. The task of finding five charms and a magic bracelet to put things right falls on you.

And you need a change of luck because events in this game often emphasize the slings and arrows of outrageous fortune. You get hit by a car, fall from a great height, are sprayed with a cheese sandwich, and more! Being the guinea pig in this strange world will drive you insane - if this jinxed land doesn't do it first.

Jinxter is an interactive fiction with graphics title that takes a realistic world of people and situations, and then plays with the boundaries to create a strange and puzzling world. Characters are all getting on with their own tasks, and getting them to help you is usually a case of making sure something's in it for them.

Dialogue aims to add a comic touch to proceedings. Puzzles can often be solved in multiple ways, but the most obvious way is not always the correct one. Due to the presence of a Guardian, you can't actually die.

Added description to The Kristal · April 6, 2000

The Kristal of Konos is a magical artefact described as the key to world peace. However, an evil being known as Malvalla has taken it, releasing Chaos into the universe. A space pirate named Dancis Frake ventures on his twin cannon space galleon to the planet Meltoca, where he hopes to find clues concerning the Kristal's whereabouts.

Based on the theater play The Kristal of Konos (1976), The Kristal is primarily an adventure game with space shooter and fighting segments. The adventure portions consist of exploring populated planets, gathering clues and talking to characters in order to gain information. When traveling between planets, the player-controlled ship may be attacked be enemies, which must be eliminated in shooting sequences. Dancis has special strength and psychic ratings, which may increase or decrease depending on his actions. He may participate in swordfighting to improve these parameters. "Skringles", a form of intergalactic currency, can be found, earned, and spent in the game.

Added description to Battles of Destiny · April 6, 2000

A futuristic game of risk, but, with MANY more twists. Production and professions. Much more than meets the eye. Even the decline and rise of certain metals and resources. Start out with a small town-like fort; build up into an empire. Spaceships, water craft and more. Take over the world in the future! It's all here: air, ground and naval combat!!!!

Added description to Conquered Kingdoms: Scenario Disk #1 · April 6, 2000

14 new add-on lands for Conquered Kingdoms. These are the lands for the most brave - 75% of these lands are almost impossible to beat the computer!

Added description to Conquered Kingdoms · April 6, 2000

It's all out war against the computer, another person or via the internet! It's got EVERYTHING; humans, dragons, wizards, other creatures. Then you choose the map you want or have a randomly generated one made for you.

The difference between this and other Risk-type games is that you have to take into consideration you MUST have commodities to continue your army's growth. Therefore you must gather as much gold, wood, etc. to keep your army going strong and to continue to build it up. On top of that, you must conquer as many towns, castles and fortifications as possible before the turn limit runs out.

Added description to Napoleon in Russia: Borodino 1812 · April 6, 2000

Borodino, just outside Moscow was hit terribly by Napoleon and the Russians fled. Once the winter hit and the Russians were regrouped, they pushed Napoleon back into Europe. This game is the scenario that "might have been" and it's outcome of the Russians OR Napoleon is up to you.

Added description to The Seven Spirits of Ra · April 6, 2000

Osiris was once a pharaoh of the Old Egypt, ruling the land in happiness, as it enjoyed great prosperity. But his evil brother Set was envious of him. He killed Osiris and cut his body in pieces. Now the ka (soul) of Osiris is standing in front of the entrance to the World of the Dead, unable to find solace. Defeating Set is the only way to end the torment. But in order to do that, Osiris will have to return his body, scattered around the land, devoured by wild animals. He will have to restore his body, absorb the spirits of animals, and challenge his treacherous brother in a final battle...

The Seven Spirits of Ra is a follow-up to ICON: Quest for the RING, sharing much of its predecessor's gameplay and interface features. The player navigates Osiris through various environments in ancient Egypt, in a mixture of top-down and side-scrolling views, eliminating enemies in simple action-based combat. The role-playing element is less noticeable in the game compared to its predecessor; however, the world is larger and offers more exploration possibilities.

Added description to Trilogy · April 6, 2000

Three Interactive Adventure Games, released independently for some systems but also in this compilation:

VENOM: You embark on a quest, travelling through the land in search of the evil plaguing the land.

KOBYASHI NARU: Three quests await you as you seek to join three items that belong to the Immortals.

SHARD OF INOVAR: As an apprentice, you must take over your master's role. But, you must first find the Shard Of Inovar before the first rains hit to cast your spells....

Added description to Dragonworld · April 6, 2000

You have recieved word from a messenger that the "last dragon" has been kidnapped. You hold the scroll in your hand and read that you must travel with a special companion named Hawkwind. Only with him and yourself can you save the "last dragon" from never seeing the light of day again.

Added description to Pyrotechnica · April 4, 2000

People are fighting to excavate the star cores. Terran Hardlight Corporation is paying millions for this. You fight the others for control of the star cores, but in the midst of it all, your comrades are being trapped and captured by those other folks whom are willing to risk it all - even engage in all out space warfare.

Added description to Thief II: The Metal Age · April 2, 2000

Following Garrett's previous adventure, the repercussions of his actions have changed the political landscape. The Hammerite religion has crumbled and a new leader named Karras has risen up to convert many of these fanatics over to the mysterious Order of Mechanists. Meanwhile, a new Sheriff has arrived in town and has been effective at cleaning up crime - maybe too much so. This is bad news for Garrett, whose profession of master thief puts him on the wrong side of the law. As the risk increases however, so too does the amount of treasure available to a skilled thief.

Thief II: The Metal Age keeps much of the same gameplay and abilities from the original Thief: The Dark Project, but also offers a few new items for the protagonist to use. Among them are scouting orbs, which can be thrown to see around corners and flash mines. The heart of the gameplay is still stealth, made up of Garrett's ability to stay quiet, stay hidden and keep signs of trouble out of anyone's view. Garrett's main weapons are his sword, his blackjack and an assortment of arrows, each with a special power. Each level features a variety of objectives as well as several items which don't belong to the protagonist, but are nonetheless valuable and can be stolen.

Added description to Lords of Conquest · April 1, 2000

Lords of Conquest is influenced by the boardgame Risk. You and your opponent start by selecting countries in turn from a map. This can be randomly generated based on requested numbers of countries and volumes of water, chosen from one of the 19 predefined ones, or created using the inbuilt editor.

Your army possesses infantry, cavalry and a water fleet. Natural or produced resources such as gold and iron are identified - countries containing these might be the best ones to invade.You can play at 4 skill levels, and decide how big a factor luck is. With calculations settled by the computer, players can concentrate on the power games.

Added description to Shard of Spring · April 1, 2000

The blessed island of Ymros is always at ease thanks to the Shard Of Spring -- a crystal that bestows eternal springtime. Now, the evil sorceress Siriadne has stolen the sacred shard and you have to get it back. The world you once knew has fallen to hunger, famine and despair. Everyone now asks you to come forward and take the challenge!

Shard of Spring is a role-playing game, in which the player creates and builds up a party of adventurers composed of the traditional races of humans, elves, dwarves, trolls, and gnomes. The two main classes are warrior and wizard; each class specializes in different skills (such as elemental proficiencies). Towns are represented by simple text menus; most of the action takes place in the dungeons, fighting enemy parties in turn-based combat.

Added description to Star Trek: The Rebel Universe · March 28, 2000

Starfleet Command is attempting to contain a rapidly growing Federation mutiny in the Sagittarius Arm. Every Federation starship set to discover the nature of the problem has also mutinied and joined the Klingons. To avoid the mutiny spreading to the entire Federation, Starfleet plans to wrap the entire area in a Klein Sphere, sealing it off forever.

In a last attempt to find out what is happening, Starfleet sends in the Enterprise before the Sphere is set up. Its five year mission is to attempt to discover what is causing the defections, and hopefully stop them. If you fail in your mission, the Sphere will be made permanent, if you succeed the Sphere will be dropped, avoiding a potential war with the Romulans.

The game is basically a graphical adventure with some real-time combat and piloting. The game progresses by flying to planets, beaming down on them, and retrieving any items you find. There are several possible solutions to the game, with clues found along the way.

Added description to Star Trek: The Promethean Prophecy · March 28, 2000

The Enterprise came under sudden attack, sustaining major damage to virtually all decks. Leaking coolants contaminated the entire stock of raw protein substance, the base material of all the galley's synthesized foods. Chief Engineer Scott estimates that repairs to our warp engines will take eight or nine constant days at the very least. If we don't find an adequate food source soon, the entire crew of the Enterprise will starve.

Added description to Star Trek: The Kobayashi Alternative · March 28, 2000

The Maru create the "no win" situation for Starfleet cadets and the alike to engage to find the one win situtaion. Only in the past year, olny three other cadets used the same methods of the "Kobayashi Maru" - which is what sets apart the higher ranked cadets and others to the better jobs in Starfleet. As Captain James Kirk, you'll now go forward and try out this new simulation. Good luck.

Added description to Earthly Delights · March 28, 2000

Your favorite Uncle, from whom you haven't heard from in years has just died. He left you a peculiar inheiritance: a painting of a beautiful woman. The following night, the painting is stolen, sending you on a world-wide journey to discover who has the painting, and why.

Added description to Cylindrix · March 28, 2000

Choose your ship, your shipmates whom will have ships of their own and command your groups to win by taking over the Cylindrix. You'll also have to face the COMPUTER'S choices of it's group and it's ships! A FAST PACED GAME in REAL TIME 3D COMBAT. You must try to outwit the computer, but usually the computer will outwit you! Game is also playable by modem; head-to-head!

Added description to Jewels of Darkness · March 28, 2000

This is a collection of three previously-published Rainbird interactive fiction (with graphics) games. It contains:

The J.R.R. Tolkien Middle-earth theme was removed in this compilation. Only the respective original releases of the games have references to Middle-earth.

Added description to The Usurper: The Mines Of Qyntárr · March 27, 2000

The player is in a dark forest. The only hint is a placard nailed to a tree, with a warning: anyone seeking the Orb will meet a fitting end, signed King Aken by his Lord Lieutenant K'vin. Further exploration reveals a stone pedestal, a log cabin, and a dark cave. Exploring the cave without a light source will result in certain death by a yallou. It's up to the player to figure out how to proceed.

Book One of The Usurper: The Mines Of Qyntárr (in-game title) is a text adventure game with a fantasy setting. The game tracks how many moves the player makes and will award the player points (out of 500) for progress in the game.

Added description to Montezuma's Revenge · March 27, 2000

You play as a treasure hunter named Panama Joe, whose goal is to find an ancient treasure hidden by Aztec warrior deep inside catacombs. But beware, the catacombs are a large maze inhabited by monsters. Bouncing and rolling skulls, dancing spiders, disappearing and re-appearing chains and tons of fire await you. You'll have to find many keys and unlock doors in order to reach your goal. Panama Joe can jump and climb ladders, but doesn't have much to offer in terms of combat. That's why the monsters in the game should be avoided: a collision with an enemy leads to a premature death. He will also find amulets which make him invulnerable for a short time. Except for the Master System version, they are activated directly when picked up.

The Atari 2600 port is a truncated version of the game and has only 24 rooms instead of 100. The room layouts are more of an approximation of the original version than being a direct copy due to the limited power of the console. The ZX Spectrum version has identical room layouts, however, the rooms are arranged differently and a few were removed. The Normal Distribution port has both a retro and modern mode. While the retro mode attempts to be faithful to the original version, the modern mode offers enhanced visuals plus has scrolling instead of the flip-screen of the original.

Added description to Dr. Dumont's Wild P.A.R.T.I. · March 27, 2000

So you've decided to become a human guinea pig eh? Well, the professor has a few nice things about his computer that just might make you a little crazy.....everything seems to be real.....until the computer goes mad itself! Travel through a world that has been generated through the mind of the computer!

Added description to Breakers · March 27, 2000

The protagonist of the game finds himself among the Breakers, an ancient race still harboring the hopes for a day when the Messiah would arrive and save the world. In a curious coincidence, according to their prophecies it turns out to be the very same day on which they encounter the protagonist. He must therefore convince them that he is indeed the Messiah, otherwise his return home and even his survival won't be guaranteed.

Breakers is a text adventure game. The player interacts with the environment and converses with characters by typing commands and sentences. Similarly to other Synapse games, it has a real-time element. Characters may act regardless of the player's input, and some puzzles require the player to type commands within a time limit.

Added description to The Holy Grail · March 27, 2000

The Holy Grail is a text adventure in which the player controls a young prince in search of the famous titular object. The Emperor has promised him the rule over the country should he succeed. However, his malevolent half-brother Balnard intends to use the Holy Grail for his own shady purposes.

The interaction with the game world is performed by examining locations and inputting text commands. There are also battle sequences and other instances where the player is urged to react quickly.

Added description to Dondra: A New Beginning · March 27, 2000

Dondra: A New Beginning is an adventure game with cartoon-style visuals and text input. The protagonist is called forth from this world to another dimension to defeat the evil Colnar. The goal is to travel the world of Questmaster, find and defeat him, and find the prism. Along the way are various pitfalls and real-time traps and monsters.

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