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Nathan Wells

Also Known As

  • Nate Wells

Game Credits

Design

BioShock (2007)   (Level Builders)
Thief II: The Metal Age (2000)   (Additional Design)
Thief: Gold (1999)   (Design)
Thief: The Dark Project (1998)   (Additional Design)
 

Programming/Engineering

BioShock (2007)   (Level Builders)
System Shock 2 (1999)   (Additional Programming)
 

Art/Graphics

BioShock Infinite (2013)   (Additional Art)
The Last of Us (2013)   (Lead Artist)
BioShock (2007)   (Concept Art)
SWAT 4 (2005)   (Art)
System Shock 2 (1999)   (3D Artist)
Thief: The Dark Project (1998)   (Additional Art)
 

Audio

BioShock Infinite: Burial at Sea - Episode Two (2014)   (Voice Acting Ensemble)
Freedom Force vs The 3rd Reich (2005)   (Voices By)
SWAT 4 (2005)   (T.O.C.)
Thief: Deadly Shadows (2004)   (Artemus)
Freedom Force (2002)   (Voices)
Thief II: The Metal Age (2000)   (Voices)
System Shock 2 (1999)   (Voiceovers)
Thief: The Dark Project (1998)   (Voices - Keeper)
 

Marketing

BioShock (2007)   (Marketing Support Team)
 

Public Relations

BioShock (2007)   (PR Support Team)
 

Support

BioShock (2007)   (Marketing Support Team)
Thief: The Dark Project (1998)   (Cutscenes - additional help from)
 

Thanks

SWAT 4: The Stetchkov Syndicate (2006)   (Special Thanks To)
Freedom Force (2002)   (Thanks To)
 


Developer Biography

Nate Wells is an art director at Naughty Dog since autumn 2012. He announced his new position in August 2012. Previously he held the same position at Irrational Games, also when it was still called 2K Boston. He has many years of industry experience including work on such titles as Bioshock, Thief: The Dark Project, Thief II: The Metal Age, System Shock 2, and SWAT 4. Prior to joining 2K Boston he worked for the company when it was still called Irrational Games as a senior artist and for Looking Glass Studios as a 2D/3D artist.

Last updated: Aug 16, 2012