EF 2000
aka:
EF 2000 TFX,
Eurofighter 2000
Moby ID: 4478
DOS credits (1995)
54 people (50 professional roles, 4 thanks) with 131 credits.
Digital Image Design Ltd. |
|
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Project Director | Don Whiteford |
Project Management | Don Whiteford |
Managing Director | Martin Kenwright |
Creative Direction | Martin Kenwright, Shaun Hollywood |
Director | Russell Payne |
Producers | Don Whiteford, Martin Kenwright |
Assistant Producer | Tim Johnson |
Project Planning and Game Integration | Colin Bell |
Original Concept | Martin Kenwright |
Director of Programming | Colin Bell |
Lead Programmer | Steven Monks |
Lead Programmer Military Systems | Nevil Plura |
Programmers | Charles Wallace, Derek Johnson, Paul Frewin, Roderick Kennedy, Roger Godfrey, Stephen Powell |
TIALD Simulator Development and Adaptation | Nevil Plura |
3D World Code | Charles Wallace |
3D Engine Design | Russell Payne |
WarGen Design and Coding | Michael Hocking |
WarGen Components | Stephen Powell |
Aeronautical Engineer and Programmer | Neil Lecky-Thompson |
GUI Implementation | Stephen Powell |
GUI System Development | Iain McLeod |
Program Module Integration | Steven Monks |
Head of 3D Design | Ian Boardman |
Management of 3D Modelling and World Building | Ian Boardman |
Artists | Andrew Bate, Andy Gahan, Chantelle Thacker, Craig Houston, David Ambler, Donna Chippendale, Ian Tasker, Martin Carter, Neil Ambler, Robert Ball, Simon Kershaw, Stuart Jennett |
3D Shape Design | Andrew Bate, Andy Gahan, Chantelle Thacker, David Ambler, Ian Tasker, Neil Ambler, Simon Kershaw |
3D Designer | Paul Hollywood |
Texture Map Design | Robert Ball |
3D World Design | Tim Johnson |
Silicon Graphics Art | Stuart Jennett |
Cool Explosions | Stephen Tickle |
Graphic Design | Shaun Hollywood |
Input into 3D Systems | Paul Hollywood |
3D Techniques and Effects | Chris Orton |
Design of Texture Maps | Craig Houston, Martin Carter |
Rendered 3D-studio art for the simulation and manual | Donna Chippendale |
Mission Development | Damian Edwards, Ralph Van Doorn |
Mission Building | Andrew Bate, Andy Gahan, Paul Chaffe, Simon Kershaw, Tim Johnson |
World Building | Craig Houston, Martin Carter |
Scenario Maps | John Knight |
Simulation Design | Don Whiteford |
GUI System Design | Michael Hocking |
Weapon Flight Models | Neil Lecky-Thompson |
Flight Models | Roderick Kennedy |
Avionics | Roger Godfrey, Stephen Powell, Steven Monks |
Neural Networks | Michael Hocking |
Sound and Music Integration | Robin Anderson |
Target Management | Paul Hollywood |
Missions and Environment Building | Paul Hollywood |
Head of R&D | Chris Orton |
R&D Programmers | Iain McLeod, Mike Burrows, Robin Anderson, Stephen Tickle |
R&D AI Researcher | Michael Hocking |
AA Combat AI | Michael Hocking |
AI | Roger Godfrey |
SmartPilots AI Controlled Pilot System | Roderick Kennedy |
Research and Development | Mike Burrows |
R&D | Paul Frewin, Russell Payne |
Assistance with Military Research | Paul Chaffe |
General Research | John Knight |
Researcher | John Knight |
Background information on Norway | John Knight |
Network Manager | John Bradley |
Network Communications System | Iain McLeod |
Testing | Damian Edwards, Geoff Wynne, John Knight, Jon Spencer, Phil Owen, Ralph Van Doorn, Rob Openshaw |
In-game language handling for localisation | Derek Johnson |
Manual Proofing | Damian Edwards |
Manual Concept | Don Whiteford |
Manual Copy | Don Whiteford, Martin Kenwright, Michael Hocking, Roderick Kennedy, Simon Kershaw, Tim Johnson |
Publisher Relations | Martin Kenwright |
Press & Media Relations | Nick Clarkson |
Publisher Liaison | Nick Clarkson |
Press and Advertising | Nick Clarkson |
Military Liaisons | Paul Chaffe |
Head of Aeronautical Engineering | Roderick Kennedy |
Special Thanks |
|
Advertising, Packaging, Videos, Documentation Design and Production | the Advertising Agency Ltd |
Information, Advice and Support | BAe Publicity Dpt |
Information and Aircraft Line Drawings | Key Publishing |
Information | Lockheed Publicity Dpt |
Head of EF2000 Marketing at British Aerospace | Ned Frith |
EF2000 Test Pilot | John Turner |
Hardware | IBM Computers |
Special Thanks to | David Chinn (Royal Aeronautical Society and NEFMA), DID Administration - All the support staff in the office |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- F22 Air Dominance Fighter, a group of 32 people
- Wargasm, a group of 21 people
- Inferno, a group of 15 people
- Total Air War, a group of 14 people
- TFX, a group of 12 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Colin Bell on 29 other games
- Phil Owen on 28 other games
- Michael Hocking on 27 other games
- Nick Clarkson on 27 other games
- Steven Monks on 26 other games
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Credits contributed by Sciere.