Developed by Artificial Mind and Movement - Montreal, Canada |
Producer |
Nathalie Jasmin |
Lead Game Designer |
Mario Lord |
Artistic Director |
Keith O'Donnell |
Game Designers |
Éric Chartrand, Philippe Poulin |
Illustrators |
Ghislain Barbe, Ian Fortin, Johane Matte |
3D Artists Lead |
Éric Turmel |
3D Artists |
Philippe Desrosiers, Louis-Philippe Sanschagrin, Gabriel Charest |
Texture Artists |
Caroline Miousse, Gabriel Paré |
Animation Lead |
Thierry Labelle |
Animators |
Robert Darryl Purdy, David Prenoveau |
Head of Artistic Production |
Marcel Achard |
Game Programming Lead |
Philippe Leblanc |
Game Programmers |
Mathieu Rouleau, Pierre Couillard, David Vaillancourt, Jean-Sylvain Sormany, SĂ©bastien-David Rousseau |
Team Lead, Sound Design |
Mark Mitchell |
Sound Design |
Daran Nadra, Yves Gendron |
Lead Tester |
Cédric Michéa |
Testers |
Wesley Pincombe, Bradley Bourne |
Recording Studio |
WebTone |
Featuring the Voice Talents of |
Kevin Miller, Mark Atherlay, Irene Trapp, Marcie Henderson, Christiane Crawford, Steven Duell |
Technology - Core Team Leader |
Alex Hyder |
Technology - Core Team |
Patrick Bureau, Christopher Isaac Larnder, Geneviève Picard, Martin Ruel, Bruno Champoux |
Hardware Abstraction Layer Team Leader |
Stephen Mulrooney |
Hardware Abstraction Layer Team |
Mohamed Berra, Daniel Carrier, Frédéric Gaudet, Jason Lacroix, Philippe Trottier, Michel Vachon |
Tools Team Leader |
Nancy Nadeau |
Tools Team |
Sylvain Côté, Sébastien Génovèse, Valérie Méthot, Nicolas Fleury |
Lead Programmer |
Martin Ross |
Chief Technology Officer |
Martin Walker |
Executive Producer |
RĂ©mi Racine |
Chief Creative Officer |
Claude Pelletier |
Head of Creative Development |
Christophe Gomez |
Senior Producer |
Denis Lacasse |
Chief of Production |
Chafye Nemri |
Script Written by |
Flint Dille |
Music Composed and Orchestred by |
Frederic Vercheval |
Produced by |
P. Roger (for Arrogant Music.) |
Music Recorded and Mixed at Arrogant Recording Studios (Brussels-Belgium) by |
Gergely Bossicard, D. Rheindorf, S. Owen |
Additional Game Design |
Pierre-Richard Malvoy |
Additional Illustration |
Nicolas L'Heureux, Marek Olejarz |
Additional 3D Art |
Jean-François Morier |
Additional Texture Artist |
Pascal Sauvineau |
Additional Animation |
David Tardif, Louis-Guy Dumais, Stéphane Duchesne |
Additional Game Programming |
Dominic Allaire |
Additional Programming |
Simon Chouinard, Marc Bernatchez |
Additional Sound Design |
Jean-Frédéric Vachon |
Additional Testing |
Jean-SĂ©bastien Marcoux |
Special Thanks |
Eric Bégin, Stéphane Caron, Gabriel Leblanc, Line Jean, Stéphanie Langlois, Martin Leblanc, Sophie Lemieux, Alain Moreau, Maria Radice, Martin Saindon, Mylène Fréchette, Alexandre Parizeau, Simon Desjardins, Friends & Families |
BAM! Entertainment |
Vice President of Product Development |
Robert V. Daly |
Producer |
Christopher Lucich |
US Marketing/PR |
Laili Sammah, Diane Tejada, Susan Kramer |
Marketing Creative Manager |
Scott Baumann |
Product Support Manager |
Phoenix Valencia |
Product Support Group |
Ken Barnes (Lead), Jeremy Mahler, Jesse Anacleto, Lance Page, Ardry Engleheart, Dion Burgoyne |
TT123 |
Danny Oleson (Lead), Stacey Bell, Bob Shink, Trevor Crandall, Jerry Pritchard, David Hague, Tarl Raney, Kelly Brown, Jeremy Ford, Ryan Gibson, Shane Kilduff |
Special Thanks |
Ray Musci, Yves Legris, Aaron Endo, Susan Young, Robin Cairns, Sherri Henson Zook |
Riverdeep |
Senior Producer |
Craig R. Bocks |
Creative Director |
Kenny Shea Dinkin |
Art Director |
Nicholas Stern |
Project Manager |
Rhonda Helenihi |
This game is dedicated to |
smart kids everywhere. |
Bug Tracker |
CEO |
Antoine Carre |
Lead Tester |
Paquito Hernandez |
Testers |
François Lemieux, Louis-Philippe Riel, Kain Lacroix, Simon Ludgate, Mikael Savard, Olivier Hoareau |