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Gyruss

Moby ID: 7720

[ All ] [ Arcade ] [ Atari 2600 ] [ Atari 5200 ] [ Atari 8-bit ] [ ColecoVision ] [ Commodore 64 ] [ NES ] [ Windows ] [ Xbox 360 ]

Critic Reviews add missing review

Average score: 65% (based on 18 ratings)

Player Reviews

Average score: 3.4 out of 5 (based on 70 ratings with 3 reviews)

The fun and playability of the arcade game, but with a few twists.

The Good
While not everyone may have played this game in the arcade, I did. What you get is a variation on the wave-based shooters of yore, namely Galaga. The difference here is that rather than standard left/right movement on a vertical playfield, your ship rotates clockwise/counterclockwise within 360 degrees on a playfield that has your ship facing into the horizon. Fans of the arcade original will have no trouble with the controls.

Instead of being a standard port of the arcade original, there have been some additions that make it more appropriate for console play. The double laser upgrade of the arcade is here, but you now have a massive cannon to use against the stronger foes. As you would expect, you have a limited number of shots with this cannon. Another addition are the bosses. These usually consist of an enemy that has four targets that become vulnerable for short periods of time. While these bosses may not have been the most original, they were an excellent addition, as they break the standard enemy wave/enemy wave/bonus wave/rinse/repeat cycle. These bosses are really the only reason that the new cannon exists, as only a few enemies require more than one shot to dispatch.

The great music of the arcade game has made it, though it’s obviously not going to sound identical. Still, the renditions heard on the NES version are excellent and suit the action onscreen. Sound effects are fairly standard fare for the NES, but they do the trick. You’ll likely be too busy dodging and firing to complain anyway.

On the graphics end of things, there’s nothing to nitpick. The graphics of the original were simple, so it stands to reason that the NES version would get the same. I will say, however, that I actually prefer the design of the player’s ship on the NES version over the arcade. It’s got a beefier, meaner look to it overall. If you're familiar with Gradius, the palette used throughout the game will probably make you feel right at home.

The Bad
About the only thing that may turn a person off is the learning curve of the controller. Once you reach the top of the circular movement, you have to hit the other direction to continue in the direction you were spinning. It does take a little getting used to, but it’s a very minor complaint.

The Bottom Line
While Gyruss didn’t stretch the limits of the wave-based shooter, it’s a solid addition to the genre that expands it just a little and goes beyond the arcade original. For a quick game or a long session, it’s fun, challenging, and a nice change of pace from Galaga and the like.

NES · by DarkBubble (342) · 2007

The kind of straightforward but thrilling action game we miss now

The Good
You didn't have to pore over a manual for hours to get into it. The gameplay was unique, with the positioning taking skill and timing, and the extra-point baddies being a nice touch. The progressive difficulty meant that you'd usually get that little bit further (and a few more points) each time. The graphics and sound were fine for the day.

The Bad
Compared with other games of the time, nothing, other than the possible anti-Russian sentiment of the name of the enemies. Post Cold-War, a lot of games and films of the time seem ignorant and outdated in that way. Still, the game didn't remind you of the plot at all.

The Bottom Line
Nothing complex, just old-style lives - levels - points action.

Commodore 64 · by Martin Smith (61) · 2003

Terrific arcade conversion of the classic!

The Good
The game plays fast and smooth and really captures the essence of the arcade original. The music is amazing and the supplemental sound effects, like those in the bonus stage, are well done.

The Bad
The colors are a little washed out. The 5200 controller can be a little challenging but with a little practice, it becomes second nature.

The Bottom Line
A little bit of Tempest, a little bit of Galaxian and a whole lot of awesome. If you love the arcade version, you'll like this.

Atari 5200 · by Rich Richards (2) · 2015

Contributors to this Entry

Critic reviews added by S Olafsson, Jo ST, CalaisianMindthief, Alaka, Scaryfun, Big John WV, RhYnoECfnW, Tim Janssen, sayewonn wisseh, Alsy, PCGamer77, chirinea, Wizo, Sciere, Patrick Bregger.