MobyRank MobyScore
Macintosh
79
3.9
Windows
90
3.7

Description

Spiritual descendant of the Populous games, Black & White is a 'god' game, where you play a fledgling diety, called upon by people in need.

Entering the 3-D world, you can manipulate objects, move people and boulders, and cast miracles. To assist you, you will discover a creature with its own intelligence and personality. Both you and the creature will evolve during the course of the game, becoming benevolent beings, cruel tyrants or somewhere in between. As you both develop, both the creature and the land itself will change, depending on your alignment.

Although the main purpose of the game is to work your way through the five lands of Eden and win the faith of as many of the tribes as possible, the game is somewhat open ended in the aspects of wandering around exploring and developing your creature.

The creatures in the game feature their own artificial intelligence and will grow like a child, both physically and emotionally. They'll learn from your example and put together their own moral codes based on what they witness and learn. You can pet or scold your creature, nurture it, spoil it, or abuse it. In the end, Black & White is part strategy game, part role-playing game, part child rearing simulator, and part self-examination of the player's personality.

Alternate Titles

  • "黑与白" -- Chinese spelling (simplified)
  • "Hei yu Bai" -- Chinese title
  • "B&W" -- Common abbreviation
  • "Black and White" -- Informal title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Black & White (Mac) Macintosh    
Black & White Windows $12.50  
ebay.com
Black & White    
Not an American user?

User Reviews

Lionhead...what happened with this one? Windows Aaron Jones (16)
One step closer to 3D reality...and God-Hood Windows Indra was here... Bronze Star Contributing Member (13184)
A grand experiment with user interfaces and AI - but nothing more. Windows Dave Schenet (130)
Populous The Beginning meets a Virtual Pet (with some bad consequences) Windows Kic'N Bronze Star Contributing Member (4122)
You may like it with just the black Windows Matt Neuteboom (941)
Nice in theory, bad in practice Windows James Glover (36)
An exercise in AI but really not enough of a game Windows Shazbut (155)
Its good, but not really THAT good Windows Jason Walker Bronze Star Contributing Member (1746)
One of the worst strategy game created lately Windows El-ad Amir (111)
Where's the fun? Windows Scott Monster Bronze Star Contributing Member (864)

The Press Says

Fragland.net Windows Sep 18, 2002 96 out of 100 96
FileFactory Games / Gameworld Network Windows May 04, 2002 95 out of 100 95
Game Informer Magazine Windows Jun, 2001 9.25 out of 10 92
PC Games (Germany) Windows Apr 06, 2001 92 out of 100 92
Armchair Empire, The Windows 2002 9 out of 10 90
GameZone Windows Apr 09, 2001 9 out of 10 90
Game Captain Windows Apr 19, 2001 89 out of 100 89
Peliplaneetta.net Windows May 14, 2001 86 out of 100 86
FiringSquad Windows Apr 21, 2001 78 out of 100 78
Game Arena Windows Apr 29, 2005 6 out of 10 60

Forums

Topic # Posts Last Post
Obscene Hermit 11 Big John WV (23775)
Mar 18, 2009
HOW-TO: weather system 1 And Wan
Mar 03, 2009
Naming your Villagers from your email program 2 JudgeDeadd (3739)
Mar 02, 2009
Black & White Multiplayer Hints, Tips & Advice 3 stvedder Bronze Star Contributing Member (7502)
Mar 01, 2009
Creature Changer Crashing 1 And Wan
Mar 01, 2009

Trivia

One of the groundbreaking features in this game is "gesture recognition", allowing players to cast spells by drawing shapes on the landscape with the mouse and precluding the need for any icons on the screen. According to Molyneux, this is a direct reaction to the massive amount of icons present in his last game for Bullfrog, "Dungeon Keeper". The icon interface for DK takes up a good third of the screen while playing.


This entry was contributed by Kabushi (50568) and Ray Soderlund (3504)
 

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