DescriptionOriginally an arcade machine, Cruis'n USA was then released for the Nintendo 64. The game asks players to choose from four vehicles to race in a variety of courses throughout the USA —based on real locations, their names are: Golden Gate Park, US 101, LA Freeway, Arizona (easy mode); Beverly Hills, Death Valley, Iowa, Indiana, Appalachia (medium difficulty mode); San Francisco, Redwood Forest, Grand Canyon, Chicago, Washington, D.C. (expert mode). Various pre-race options included are the choice of automatic or manual transmission, various controller configurations, as well as background music selection option.
Players take control of the vehicle from a third-person perspective, and while avoiding various hazards along the way, must beat the clock as well as the CPU-controlled rivals to achieve first place.
Part of the Following Groups
|A port that's not the best||Nintendo 64||Mario Duenaz (32)|
|GamePro (US)||Nintendo 64||Feb, 1997||3.5 out of 5||70|
|GameSpot||Nintendo 64||Dec 04, 1996||6.1 out of 10||61|
|All Game Guide||Arcade||1998||60|
|Total! (Germany)||Nintendo 64||Apr, 1997||3.25 out of 6||55|
|Electronic Gaming Monthly (EGM)||Nintendo 64||Feb, 1997||5.3 out of 10||53|
|Eurogamer.net (UK)||Wii||Mar 28, 2008||5 out of 10||50|
|Game Revolution||Nintendo 64||Jun 06, 2004||C-||42|
|Edge||Nintendo 64||Jan, 1997||4 out of 10||40|
|All Game Guide||Nintendo 64||1998||40|
|Joypad||Nintendo 64||Apr, 1998||0 out of 10||0|
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