DescriptionOriginally an arcade machine, Cruis'n USA was then released for the Nintendo 64. The game asks players to choose from four vehicles to race in a variety of courses throughout the USA —based on real locations, their names are: Golden Gate Park, US 101, LA Freeway, Arizona (easy mode); Beverly Hills, Death Valley, Iowa, Indiana, Appalachia (medium difficulty mode); San Francisco, Redwood Forest, Grand Canyon, Chicago, Washington, D.C. (expert mode). Various pre-race options included are the choice of automatic or manual transmission, various controller configurations, as well as background music selection option.
Players take control of the vehicle from a third-person perspective, and while avoiding various hazards along the way, must beat the clock as well as the CPU-controlled rivals to achieve first place.
Part of the Following Group
|A port that's not the best||Nintendo 64||Mario Duenaz (32)|
|GamePro (US)||Nintendo 64||Feb, 1997||3.5 out of 5||70|
|The Video Game Critic||Nintendo 64||Apr 08, 2006||B-||67|
|Video Games||Nintendo 64||Jan, 1998||65 out of 100||65|
|GameSpot||Nintendo 64||Dec 04, 1996||6.1 out of 10||61|
|Electronic Gaming Monthly (EGM)||Nintendo 64||Feb, 1997||5.3 out of 10||53|
|Eurogamer.net (UK)||Wii||Mar 28, 2008||5 out of 10||50|
|Game Revolution||Nintendo 64||Jun 06, 2004||C-||42|
|All Game Guide||Nintendo 64||1998||40|
|IGN||Wii||Apr 02, 2008||4 out of 10||40|
|Nintendojo||Nintendo 64||Dec 02, 1995||4 out of 10||40|
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