Teen
ESRB Rating
Genre
Perspective
Non-Sport
Misc
78
MobyRank
100 point score based on reviews from various critics.
3.7
MobyScore
5 point score based on user ratings.

Description

It is the unimaginably distant year 2009. You are Nick Vrenna, falsely locked inside a high security prison. The genetic experiments conducted in the prison, combined with a full-scale riot that took place recently, caused all guards and inmates to be transformed into insane, aggressive mutants. Your job is to escape while stopping the genetic plague from transforming the whole world.

Abuse is a side-scrolling platformer with a lot of shooting. It's a nonlinear game, as the levels often have a few exits that lead to different areas. Your character is a cyborg equipped with various weapons; initially, you only have a weak laser rifle with unlimited ammo, but you can find more powerful guns later on, such as grenade launchers, flamethrowers or lightsabers. You move through a building complex, fighting any enemies you might encounter on the way. The enemies are mostly the mutants, but also the defense systems (such as stationary missile launchers).

While you move with the keyboard, you can aim with your mouse, so you can shoot at any angle no matter what direction you are running. On your way, you'll find elevators, teleporters, cracked walls that can be destroyed and more.

Apart from ammo and health, you can also find upgrades which have a number of beneficial effect - increasing your running speed, for example.

Alternate Titles

  • "Abuse Classic" -- iPhone title

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User Reviews

Let's deliver some abuse inside a prison Black Wolf (37235) 2.75 Stars2.75 Stars2.75 Stars2.75 Stars2.75 Stars
Pure fun, in small doses WWWWolf (390) unrated
A brain sucking thrill El-ad Amir (111) 4.25 Stars4.25 Stars4.25 Stars4.25 Stars4.25 Stars
Nicely atmospheric, great side-scrolling action... but not much else. George Shannon (110) 3.25 Stars3.25 Stars3.25 Stars3.25 Stars3.25 Stars
A wonderful piece of software. Tomer Gabel Bronze Star Contributing Member (4476) 4 Stars4 Stars4 Stars4 Stars4 Stars
Stunningly Brilliant, not Mediocre emerging_lurker (181) 4.5 Stars4.5 Stars4.5 Stars4.5 Stars4.5 Stars
Stunningly mediocre James Hague (17) 2 Stars2 Stars2 Stars2 Stars2 Stars

The Press Says

PC Gamer Jan, 1996 88 out of 100 88
GameSpot May 01, 1996 8.6 out of 10 86
Coming Soon Magazine Jan, 1997 84 out of 100 84
The Good Old Days Jan 19, 2008 5 out of 6 83
Abandonia Mar 11, 2004 4 out of 5 80
PC Player (Germany) Apr, 1996 4 Stars4 Stars4 Stars4 Stars4 Stars 80
World Village (Gamer's Zone) 1997 4 Stars4 Stars4 Stars4 Stars4 Stars 80
All Game Guide 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
PC Games (Germany) May, 1996 77 out of 100 77
High Score Jun, 1996 2 out of 5 40

Forums

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Trivia

The game was largely written in C, but it also featured a Lisp interpreter. Most of the character logic and AI was written in Lisp, and it was possible to write mods simply by defining new game characters and game characteristics in Lisp code. Early shareware versions included a complete Breakout clone example game (somewhat misleadingly titled "Pong"). Regrettably, there were many changes between versions, and mods for 1.x shareware versions don't necessarily work without changes in 2.x retail version.


This entry was contributed by Kabushi (48940), emerging_lurker (181) and Игги Друге (31892)
 

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