Description
The Edison mansion has always been a creepy old house on the edge of town. There have been rumors of strange experiments going on and of odd creatures living amongst the Edison family. There is even a story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred abducting her. Dave knows that he cannot do it alone and will need help from two other students if he has any hope of infiltrating the mansion and rescuing Sandy.
Players start by choosing 2 students to accompany Dave to the Edison mansion, and can then switch between these three characters at will. Most actions are carried out by selecting verbs on the screen and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality and may have a different way to solve a problem from his classmates. Thus many of the puzzles can be overcome in different ways depending on the character being used. If any one of the kids are captured by the Edisons, they are thrown into the dungeon and must be rescued themselves by any character who still has their freedom.
Alternate Titles
- "MM" -- Common Abbreviation
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Trivia
The game was created via a scripting language created by Ron Gilbert. The langage was called SCUMM (Script Creation Utility for Maniac Mansion).
Every adventure game LucasArts has created has used a modified version of SCUMM.
SCUMM also powers the Putt-Putt kid game series.
Maniac Mansion is included as a bonus game inside Maniac Mansion 2 (you find it on a computer in the game!)
The game spawned a comedy series on the Family Channel in the early 90's.