Noah Falstein
Moby ID: 1657
Biography edit · view history
TLDR version: Early LucasArts Adventure games and others, long-time freelance game designer, Google Chief Game Designer, now working on games for health including the FDA-cleared EndeavorRx from Akili Interactive.
Noah Falstein got his start in the computer game industry in 1980 with a job at Milton Bradley's Advanced Research Division. Since then he has contributed to over 40 games, including several bestselling and critical hits. Among his best known games are the Arcade classic Sinistar from Williams Electronics (1983), PHM Pegasus from Lucasfilm Games (1986), Indiana Jones and the Last Crusade from Lucasfilm Games (1989), and Indiana Jones and the Fate of Atlantis, LucasArts Entertainment (1992).
As one of the first ten employees at Lucasfilm Games (LucasArts), The 3DO Company, and Dreamworks Interactive, Falstein has taken a leading role in launching major game companies. He has worked as a programmer, project leader, producer, executive producer, and creative director.
Since 1996, Falstein ran The Inspiracy, a game design consulting firm. The Inspiracy has provided game design and production experience to companies as diverse as Disney Interactive, Dreamworks Interactive, Totally Games, Humongous Entertainment, Cavedog, Sega, Mattel, Intel, and Shell Oil.
In recent years he has been working increasingly in the Serious Games field as a designer and producer on projects that use game techniques and technology for purposes other than entertainment. This work includes medical, corporate, and military simulations and training titles. Falstein was also on the advisory boards for the Serious Games Summit and the Games for Health conference, and from 2002 to 2008 wrote the design column in Game Developer Magazine.
He was Chief Game Designer at Google from 2013-2017 working on their AR and VR platforms as well as other game projects, and subsequently has worked primarily on games for healthcare, with clients including Akili Interactive, Level Ex, Apple health, Mindmaze, Abbot Labs, Healium, Dopavision and a dozen others.
Credited on 59 games
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Return to Monkey Island (2022, Windows) | Playtesters |
Thimbleweed Park (2017, Windows) | Play Testing by |
Day of the Tentacle: Remastered (2016, Windows) | The Team would like to thank |
Legend of Kay: Anniversary (2015, Windows) | In-game Texts |
Scurvy Scallywags (2014, Android) | Special Thanks |
Rube Works: The Official Rube Goldberg Invention Game (2014, Android) | Additional Game Design |
Game of Thrones (2012, Xbox 360) | Thanks |
Alan Wake (2012, Windows) | Special Thanks |
Monkey Island 2: LeChuck's Revenge - Special Edition (2010, Windows) | Goofy Pun Consultant |
Alan Wake (2010, Xbox 360) | For their contribution to the project |
The Secret of Monkey Island: Special Edition (2010, PlayStation 3) | Additional Design |
Medal of Honor (2009, PSP) | Special Thanks |
Mata Hari (2008, Windows) | Story & Design |
ParaWorld (2006, Windows) | Game Design Consultant |
Re-Mission (2006, Windows) | Special Thanks |
Star Wars: Empire at War (2006, Windows) | Production Consultant |
SpaceStationSim (2005, Windows) | Associate Game Designer |
Legend of Kay (2005, PlayStation 2) | Ingame Texts |
Return to Mysterious Island (2004, Windows) | Special Thanks to |
Neighbors from Hell (2003, Windows) | Game Design Consulting |
[ full credits ]
Frequent Collaborators
People- 27 games with George Lucas
- 21 games with Ron Gilbert
- 16 games with David B. Fox
- 15 games with Aric Wilmunder
- 15 games with Gary Winnick
- 15 games with Doug Glen
- 15 games with Steve Arnold
- 14 games with Mark Shepard
- 13 games with Meredith Cahill
- 12 games with Martin Cameron
Companies
- 26 games with Lucasfilm Games
- 11 games with Valve Corporation
- 10 games with U.S. Gold Ltd.
- 8 games with Softgold Computerspiele GmbH
- 8 games with Brasoft Produtos de...
- 8 games with Kixx XL
- 7 games with GOG Limited
- 6 games with Erbe Software, S.A.
- 5 games with Soo Hoo Design
- 5 games with Activision Publishing, Inc.
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