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Strife (DOS)

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Developed by
Released
Platform
71
MobyRank
100 point score based on reviews from various critics.
3.9
MobyScore
5 point score based on user ratings.
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Description

In the distant future, the Earth is ruled by a group of people who call themselves "The Order". Many disasters have plagued the planet, and after many wars, misery, and death, the Order controls people's lives and deprives them of their freedom. A rebel organization has been formed, seeking to overthrow the Order and whoever else might be behind their rise to power. Somewhere in the depths of a ruined Town Hall, a group of people who oppose the Order's regime welcome a lone wanderer to become the one who will free the Earth from terror.

Strife is a plot-driven first-person shooter that uses the Doom engine. Rather than taking the player through a linear series of levels, the game offers a continuous world with free-roaming elements and a central "hub" (the town), which the player can visit between missions and explore. Although there are no true role-playing elements in the game, it has several features rarely seen in contemporary FPSs: there are "friendly" areas where there are no enemies but people to talk to, stores where new equipment can be bought, and taverns where the latest gossip is told. The player can also purchase upgrades that permanently increase the player character's health bar.

The game has a branching storyline with a few paths that lead to three different endings. These paths are determined by a decision the player makes during the course of the plot.

Screenshots

Strife DOS Exploring the town. Looking out across the river
Strife DOS Hey! I do want to be a good Catholic, but you aren't a priest!..
Strife DOS Is it party tonight?..
Strife DOS One of Strife's most interesting moments: coordinated assault on the castle!

Alternate Titles

  • "Strife: Trust No One" -- Tag-lined title
  • "Strife: Quest for the Sigil" -- In-game title

Part of the Following Groups

User Reviews

Enhancing, not cloning אולג 小奥 (171813) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars
A sadly undervalued gem hydra9 (3841) 4 Stars4 Stars4 Stars4 Stars4 Stars
Doom with depth jTrippy (63) 3.86 Stars3.86 Stars3.86 Stars3.86 Stars3.86 Stars
A neglected masterpiece. connor steven (5) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
Absolutely brilliant AABBA (4) unrated
A truely innovative game which never caught on due to a somewhat outdated engine Alan Chan (3503) 4 Stars4 Stars4 Stars4 Stars4 Stars
Too late for a great game Emepol (1547) 4 Stars4 Stars4 Stars4 Stars4 Stars
Gameplay and technology may be two separate things, but you need both. Zovni (9350) 2.43 Stars2.43 Stars2.43 Stars2.43 Stars2.43 Stars

The Press Says

Jeuxvideo.com Jul 05, 2012 16 out of 20 80
Gamesmania 1996 75 out of 100 75
PC Games Aug, 1996 B 75
GamersHell.com Sep 16, 2000 7.5 out of 10 75
PC Zone Aug 13, 2001 7 out of 10 70
GameSpot Jun 27, 1996 7 out of 10 70
Joystick (French) Oct, 1996 70 out of 100 70
Reset Jun, 1997 6 out of 10 60
PC Player (Germany) Jul, 1996 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Computer Gaming World (CGW) Aug, 1996 3 Stars3 Stars3 Stars3 Stars3 Stars 60

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Trivia

Strife was originally in development by Cygnus Studios, the creators of Raptor: Call of the Shadows, and id Software was supposed to publish the game. However, game designer Jim Molinets left Cygnus and joined Rogue Entertainment, thus carrying his game design over with him. Cygnus and id no longer had anything to do with Strife at that point. Rich Fleider and Tim Neveu from Cygnus also joined the Rogue team as well to work on Strife. Shortly afterwards, Cygnus Studios was renamed to Mountain King Studios, and Mountain King hired new staff to work on their next project, Demonstar.

Related Web Sites

Derrick 'Knight' Steele (2146) added Strife (DOS) on Mar 05, 2000