Final Fantasy XII (PlayStation 2)
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91
Critic Score
100 point score based on reviews from various critics. 3.9
User Score
5 point score based on user ratings. |
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Description
Two powerful empires, Archadia and Rozaria, are at war. All they care for is victory over the opponent. In order to achieve it more quickly, Archadia invades the small kingdom of Dalmasca. The young prince of Dalmasca falls in battle shortly after his marriage to the beautiful princess Ashe. The king is murdered under mysterious circumstances just before signing a peace treaty with Archadia. The iron rule of the empire is established in the small country.The player takes control of a young thief named Vaan who lives in Rabanastre, the capital city of Dalmasca. Through a series of events Vaan finds himself involved in the political struggle, hoping to avenge the death of his treacherously murdered brother.
Final Fantasy XII is set in Ivalice, a fantasy world which also served as a setting for Final Fantasy Tactics. The game differs from its predecessors in several core gameplay-related aspects. The game world is composed of vast areas with visibly walking enemies. There are no separate battle screens in the game; combat takes place in the same environment as exploration. Player-controlled characters can freely move during combat. Actions are still selected by choosing commands from a pop-up menu, and each character has a traditional ATB bar that determines when he or she may act; however, overall the combat resembles the "real-time with pause" system of Western role-playing games such as Knights of the Old Republic.
The player can issue specific commands to the party members, or assign to them combat strategies (called "gambits" in the game). New magic, abilities, and equipment are bought from stores or found in containers in the world. Before a character can use any of these, the player has to buy a corresponding license by spending license points earned in combat. These act like skill points, and can be allocated by the player manually on the character's license board.
In addition to the enemies and bosses found by following the story, the player can also accept "Hunts" posted in bars or offered to the player in conversations. These are optional encounters where the player has to track down and either trap or lure a very powerful monster before defeating it.
Screenshots
Promo Images
Alternate Titles
- "最终幻想12" -- Chinese title (simplified)
- "Финальная Фантазия 12" -- Russian spelling
- "Zui Zhong Huanxiang 12" -- Chinese title
- "Finalnaja Fantazija 12" -- Russian title
- "FFXII" -- Common abbreviation
- "FF 12" -- Informal name
- "ファイナルファンタジーXII" -- Japanese spelling
Part of the Following Groups
- Final Fantasy games
- Final Fantasy series
- Gameplay feature: Hunting
- Games made into comics
- Ivalice Alliance series
- Ivalice universe
- PlayStation 2 Greatest Hits releases
- PlayStation 2 Platinum Range releases
User Reviews
Critic Reviews
Nuts | Feb 23, 2007 | ![]() ![]() ![]() ![]() ![]() |
100 |
The Next Level | Nov 10, 2006 | ![]() ![]() ![]() ![]() ![]() |
100 |
MAN!AC | Apr, 2007 | 93 out of 100 | 93 |
VicioJuegos.com | Mar 18, 2007 | 92 out of 100 | 92 |
Game Informer Magazine | Dec, 2006 | 9.25 out of 10 | 92 |
Gamezine | Mar 20, 2007 | 18 out of 20 | 90 |
Game Over Online | Nov 06, 2006 | 85 out of 100 | 85 |
Computer Bild Spiele | Mar 07, 2007 | 1.86 out of 6 | 83 |
Boomtown | Mar 21, 2007 | 8 out of 10 | 80 |
Eurogamer.de | Feb 20, 2007 | 8 out of 10 | 80 |
Forums
Topic | # Posts | Last Post |
---|---|---|
Er. | 11 | Indra is stressed (20710) Apr 10, 2013 |
EXTREMELY minor nitpick | 1 | Simoneer (37) Nov 23, 2010 |
Who else likes the battle system? | 2 | Joshua J. Slone (4675) May 24, 2007 |
Trivia
1001 Video Games
Final Fantasy XII appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.References
Gilgamesh from Final Fantasy V and Final Fantasy VII makes a cameo appearance in the game as a Mark. The music theme that plays during your fight is also the same. He still has eight arms and his personality hasn't change much either.Awards
- 4Players
- 2007 – #3 Best PS2 Game of the Year
- 2007 – Best Role-Playing Game of the Year
- 2007 – #2 Best Story of the Year
- GameSpy
- 2006 – #3 Game of the Year
- 2006 – #2 Console Game of the Year
- 2006 – PS2 Game of the Year
- 2006 – PS2 Game of the Year (Gamers' Vote)
- 2006 – PS2 RPG of the Year
Related Web Sites
- FF-Fan (A fansite that offers all kinds of information on the entire Final Fantasy franchise, including walkthroughs, game media, discussion boards and fan art.)
- Final Fantasy XII (Official game website in Japanese.)
- Final Fantasy XII Official Site (The Official U.S. Square-Enix site)
- Final Fantasy XII Official Site (The Official European Square-Enix site)
- Wikipedia: Final Fantasy XII (Information about Final Fantasy XII at Wikipedia)
Unicorn Lynx (181375) added Final Fantasy XII (PlayStation 2) on Mar 18, 2006
Credits
Directors:
Lead Realtime Rendering Programmer:
Programming Supervisor:
Main Character Design & Background Design Supervisor:
Art Direction:
Visual Design & Character Texture Supervisor:
Visual Effects Director:
Background Visual Effects:
Lead Motion Designer:
Event Motion Designer:
Hi-Polygon Facial Models & Textures:
Hi‑Polygon Facial Motion:
Battle System Design:
Event Direction:
Scenario:
Lead In‑Game Event Designer:
Lead Map System Designer:
Lead Menu System Designer:
Sound Effects Director:
Movie Direction:
Hiroshi Minagawa, Hiroyuki Itou (Game Design)
Main System & Event Programmer Director (North American Version):Lead Realtime Rendering Programmer:
Programming Supervisor:
Main Character Design & Background Design Supervisor:
Art Direction:
Visual Design & Character Texture Supervisor:
Visual Effects Director:
Background Visual Effects:
Lead Motion Designer:
Event Motion Designer:
Hi-Polygon Facial Models & Textures:
Hi‑Polygon Facial Motion:
Battle System Design:
Event Direction:
Scenario:
Lead In‑Game Event Designer:
Lead Map System Designer:
Lead Menu System Designer:
Sound Effects Director:
Movie Direction: