Description
In
Jedi Outcast, you once again play Kyle Katarn, star of LucasArts' Star Wars-inspired 1st-person shooters
Star Wars: Dark Forces and
Star Wars: Jedi Knight - Dark Forces II.
Kyle has retired from being a Jedi fearing consequences from the Dark Side of the Power found within himself during his chase of the foul Sith-Lord Jerec into the lost vale of the Jedi at the end of Dark Forces 2. Chronologically taking place after the second Star Wars Trilogy, you'll meet various well known people from the original Star Wars movies like Luke Skywalker himself and Lando Calrissian.
Also following the tradition of its predecessors, you explore the surroundings in the typical 3D environment and can use a lot of different weapons and gear from the Star Wars Universe, including the famous Jedi Weapon, the light saber.
Alternate Titles
- "杰迪武士2:杰迪放逐者" -- Chinese spelling (simplified)
- "JKII" -- Common abbreviation
Part of the Following Groups
User Reviews
The Press Says
| Armchair Empire, The |
Jan 20, 2003 |
8.9 out of 10 |
89 |
| Game Informer Magazine |
Jan, 2003 |
8.75 out of 10 |
88 |
| Nintendojo |
2002 |
8.5 out of 10 |
85 |
| GameZone |
Nov 30, 2002 |
7.8 out of 10 |
78 |
| GameSpy |
Dec 02, 2002 |
76 out of 100 |
76 |
| IGN |
Nov 19, 2002 |
7.2 out of 10 |
72 |
| Factornews |
Feb 22, 2003 |
7 out of 10 |
70 |
| Jeuxvideo.com |
Nov 25, 2002 |
14 out of 20 |
70 |
| GamePro (US) |
Dec 16, 2002 |
3 out of 5 |
60 |
| NintendoWorldReport |
Dec 27, 2002 |
6 out of 10 |
60 |
Forums
There are currently no topics for this game.
Trivia
Many of the 'combat action' displayed in cutscenes (and at one point watching the young Jedi train), including a moment with Luke Skywalker, are not pre-determined and are done somewhat more randomly via the AIs. What this means is that no two cutscenes are alike... and even though you may have seen it before, it will probably happen differently the next time. This is notable because sometimes unintentionally humorous and anti-climatic results occur (aka the AI doing something stupid).
My explanation excludes the pre-rendered video files (usually of spaceships and exterior views) used within the game.